Why is it that the only thing people care about is getting every dps class to do as close to the exact same numbers as each other? Is it really that big a deal if a dungeon takes a minute longer or if a dps check is just a smidge tighter? Why not welcome the challenge, strive to excel in content thats already geared to be casual, instead ask the devs to ensure hardcore content is viable with all combinations? We could be asking for diversity in play instead of incredibly balanced numbers.