Quote Originally Posted by ReiMakoto View Post
Wow you are completely insufferable reign your ego in son. You claimed it to be nearly linear which is blatantly untrue. Youve neither earned respect nor shown yourself to be worth any
But, it is linear. A .05% expected damage increase from Critical Hit is takes ~16.5 Critical Hit stat, whether currently at 430 CH or over 2400 CH.
When the slope (stat count per interval of return) is equal at any point in the function... it's linear.
Critical Hit does never changes its stat-per-%damage (or, %damage-per-stat) as the total stat value increases. Critical Hit, itself, is therefore linear.

Its only non-linearity is its interaction with Direct Hit, which provides only faintly more multiplicity than either's interaction with Determination.

You should probably look these things up before calling someone else both a liar and egotist...