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  1. #13
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Good lord lol. Well I remember it being good in the past but that you have to use so many oGCD is not great . I haven't played it as much as I did a long while ago- before the huge hp.

    Before it was pretty easy to get healed up to. Since I only, almost, play PUG these days I just avoid the skill since it seems like a good way to die. Although when I had a white mage who was ready it was easy to use and really smooth with good duration, easy activation, and low cooldown.

    Would people be willing to add some cooldown or lower duration for a more convenient effect?

    Some changes with similar theme maybe:
    • If you're not healed to 50% or 75% health by the end you receive weakness debuff instead of death
    • Or up to X% of your max health will be contained in damage and then dealt back to you over 10 seconds

    I can imagine a more simple change, but one that if too strong will make LD too good, is that while under the effect you have increased healing (like warrior with thrill has).
    (0)
    Last edited by Shougun; 08-28-2019 at 06:03 AM.