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  1. #1
    Player
    Drayos's Avatar
    Join Date
    Jun 2019
    Posts
    292
    Character
    Sethra Rage
    World
    Odin
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Shurrikhan View Post
    So... Bard had single-ally-shared buffs that would be mutually exclusive to the identity of Dancer?

    Dancer getting significant support in no way means that Bard had to lose its own and end up as a 'Machinist w/ less pDPS in exchange for Battle Voice'.



    Right... the largest proponents of class identity, who quit in droves with each increase in homogeneity or loss of class flavor tools are now slipping over our fence and convincing our devs -- who have only ever pushed for streamlining, culling, and reduced skill gap since Heavensward -- that we need more homogeneity. But of course! The most likely suspect is always the one you'd least expect!

    Also... how the heck does homogeneity apply to 12 or 13 in any way applicable to an MMO?
    I never said it was right what they did? Or agreed with it I stated to why it happened.

    They didn’t want two supports in one role, due to one would just outright win to the other depending on which had the higher RDPS value.

    So they changed it.
    (1)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    13,023
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Drayos View Post
    They didn’t want two supports in one role, due to one would just outright win to the other depending on which had the higher RDPS value.
    No, they wouldn't. This was a nonissue for the last three expansions every time each Ranged was decently balanced. Fight by fight, player skill by player skill with one job or the next, apart from periods of infamously bad balance players were plenty free to choose between MCH and Bard. And how the heck have we forgotten about the frequency with which BOTH were taken? They've never been especially limited to a single slot. Not in ARR. Not in HW. Certainly not in SB.

    You're again mistaking a failure (or, refusal) to balance jobs as sufficient reason to homogenize. It's not. You can have diversity and balance. Developers need only not to neglect their jobs in the contexts of any given tier -- or, better, their tiers in the contexts of their jobs. (Don't time all mechanics almost exclusively to the benefit of one job's CD timings or disbenefit of a few others.) I don't understand why you're playing into their narrative here; it's a vain attempt to excuse poor execution with fatalism and overgeneralizations.
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