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  1. #1
    Player
    Forever_Learning's Avatar
    Join Date
    Aug 2013
    Posts
    125
    Character
    Forever Learning
    World
    Gilgamesh
    Main Class
    Arcanist Lv 61
    Quote Originally Posted by HyoMinPark View Post
    Even if this trickles down and what you’re saying is correct, that still doesn’t make what I said incorrect. Tanks that won’t use their cooldowns are bad players. There are no if’s, and’s, or but’s about this. No matter how much you try to argue that this is the fault of parsers, which you can’t really prove.
    My point wasn’t that they aren’t bad players, my point is providing an explanation for what leads some people to be bad because they focused too much on their DPS. I’m discussing human psychology here rather than anything specific to end-game or a savage fight. When you put a ranking in front of people, and they see where they place, it can impact how a person view’s their performance.
    Stating that parsers can make some people overly focused on their DPS isn’t a controversial statement. Furthermore, It doesn’t have to be specific to Final Fantasy, or frankly to video games, when people have a visual assessment in front of them, which also ranks them, it often affects how they behave. I’m not purposely trying to be vague, I’m saying it’s a general human phenomenon.

    Quote Originally Posted by ForteNightshade View Post
    Put simply, what you're trying to insinuate just doesn't happen. The "mentality" is people are bad and this game does very little to discourage that behavior.
    Yes, it does happen. I can list you plenty of examples and anecdotes, and many of them come from WoW where parsers are more prevalent. Players absolutely do make decisions, bad decisions, in hopes of doing more DPS. Yes, they are bad players, yes they make bad decisions, and yes, some or many of them are influenced by the parsers. As I heard one content creator comment on her show when trying to tell someone to do mechanics better, the response she received was “but the meters, I gotta stay high on the meters”. As I said before, stating that parsers can make some people overly focused on their DPS isn’t a controversial statement.
    (1)

  2. #2
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,652
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Forever_Learning View Post
    Yes, it does happen. I can list you plenty of examples and anecdotes, and many of them come from WoW where parsers are more prevalent. Players absolutely do make decisions, bad decisions, in hopes of doing more DPS. Yes, they are bad players, yes they make bad decisions, and yes, some or many of them are influenced by the parsers. As I heard one content creator comment on her show when trying to tell someone to do mechanics better, the response she received was “but the meters, I gotta stay high on the meters”. As I said before, stating that parsers can make some people overly focused on their DPS isn’t a controversial statement.
    You're moving the goal posts here. The original argument pertained to tanks intentionally not using CDs because they're too focused on their DPS. This makes no sense because using CDs has no impact on your DPS. Not using Shadow Wall or Shelltron isn't going to make your DPS increase. In fact, it's liable to decrease your DPS since you'll inevitably die. Hence why I responded as I did. You cannot abruptly shift the argument to people making bad decisions because parsers. Do that happen? Sure. Is it the majority? No even remotely. You also have to consider what is a "bad" decision, which can be a subjective term. If a Black Mage eats a magic with Manawall to remain in their Leylines, it's better for both them and the raid unless that decision forces the healer to overcompensate.

    Regardless, your initial premise: tanks aren't using CDs because ACT exists, is flawed. They're bad because of sheer incompetence, inexperience or some other factor. Not due to a parse.
    (6)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  3. #3
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Forever_Learning View Post
    My point wasn’t that they aren’t bad players, my point is providing an explanation for what leads some people to be bad because they focused too much on their DPS. I’m discussing human psychology here rather than anything specific to end-game or a savage fight. When you put a ranking in front of people, and they see where they place, it can impact how a person view’s their performance.
    Stating that parsers can make some people overly focused on their DPS isn’t a controversial statement. Furthermore, It doesn’t have to be specific to Final Fantasy, or frankly to video games, when people have a visual assessment in front of them, which also ranks them, it often affects how they behave. I’m not purposely trying to be vague, I’m saying it’s a general human phenomenon.
    You aren’t discussing human psychology here. You’re trying to draw a correlation between parsers and tanks not using cooldowns with literally no proof to support your correlation. You’re wanting to blame the parsers for something despite having no evidence to support your stance. Why is that?

    My “being vague” comment wasn’t directed towards your argument of “tanks don’t use cooldowns because they want to parse well” (which is still a flimsy argument for you to even have, as you haven’t provided any proof that this is the case). I was asking you to elaborate specifically on how “people change fight encounters to increase their rankings” (with regards to tanks only—since we are talking about tanks and how they supposedly care about high ranks so much that they forego using cooldowns). I’m asking you to provide examples to support your argument. Because, right now, you’re making an argument while providing nothing to support it.

    Your concern about the controversialness of your statement is irrelevant here—that’s not what we’re discussing. I’m discussing the manner in which you’re presenting this argument, and what you’ve given as your primary argument (“tanks forego using cooldowns because they care too much about their personal damage”) has no support behind it. At least, you haven’t provided any. Which makes it a poor and weak argument. I’ve asked you about three times to provide evidence for your claim. If you’re so sure that what you’re saying is right, why haven’t you done that yet?
    (6)
    Sage | Astrologian | Dancer

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