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  1. #11
    Player
    Forever_Learning's Avatar
    Join Date
    Aug 2013
    Posts
    125
    Character
    Forever Learning
    World
    Gilgamesh
    Main Class
    Arcanist Lv 61
    Quote Originally Posted by Barraind View Post
    Did you press the button that says "this didnt kill me, try again shortly"? (If you didn't, your damage will be awful because you just died).

    Tank success at everything else will be easily discernable by their damage output.
    I don’t disagree with you about the state of tanks. However, I am concerned that there are many tanks putting an over-emphasis on damage. I’ve been in dungeons as a healer and there are many bad tanks who simply aren’t using their defensive CDS, they focus on their DPS and expect me, the healer, to just help keep them alive, so I spend my whole time spamming heals to keep them alive (cause they also don’t want to adjust for mechanics), and somehow as the healer, I am also supposed to have high DPS?
    Quote Originally Posted by Billythepancake View Post
    In other games that logic of "what do they contribute besides dps" might work, but not this one. this is a game where healers spend 70% of the time, minimum, casting dps spells. The only thing that matters for them in terms of healing is that they kept the team alive, so long as they did that, they cannot heal any better. So what else can you judge them on? Their dps.
    I also don’t disagree with your statement about the state of healers. However, I am concerned that there are healers out there who are focusing on DPS and barely thinking about their healing spells. There many threads on this site or elsewhere asking why some healers seem to just not be healing?
    I did a very quick google search and found this example (I know it's old, it's just an example, more exist):
    http://forum.square-enix.com/ffxiv/t...rs-not-healing
    In short, I don’t disagree with the statements about tanks and healers, and I think a good tank mitigates and does DPS, while a good healer heals and does DPS, but often there are tanks who ONLY DPS, and healers who ONLY heal. Yes, these are bad tanks and bad healers, but I also think the parsers has made some people focus ONLY the DPS because they will often view using a heal or a defensive CD as a DPS loss.

    Quote Originally Posted by Daibunnie View Post
    If vote kicking is against the tos, why is it an ingame feature? Some can and will abuse it yes, just like any other feature in the game. All the reasons you listed could easily be taken as "difference in playstyle" as a reason for kicking, and I have yet to see anyone actually get a penalty for it.

    The major difference in just plain kicking is the reason for the kick. This is where most people will just put "difference in playstyle" and in most cases, the GM will likely dismiss the kicked player's report.
    Combining your recent posts, and especially this one, you have effectively said the following:
    -When I tell someone they are playing bad, they can report me, and I don’t trust the GMs to deal with it appropriately, so I kick them instead.
    -I’m comfortable kicking people because even if they complain, I know I can give a good reason to the GM which will make them see it as ok.
    You effectively are saying you trust the GMs when you have a complaint about someone, but you don’t trust the GMS when the complaint is against you. Hmmmmmm
    Quote Originally Posted by Imbrium View Post
    your feeling safe about kicking just makes me believe people are being all the more silly about GMs and 'if a player feels offended' arguments then. If the GMs are able to apply logic to vote kick situations, they will apply that same logic to other areas of reporting.

    They are either consistent in their job, or they are not. Which is it?
    This response was worth repeating.
    (1)
    Last edited by Forever_Learning; 08-22-2019 at 09:52 AM.