The biggest reason it wouldn't 'encroach' on Black Mage is that we'd be removing this hostile caster relationship that exists with Embolden being a physical only booster. Allowing them to boost magic damage isn't only a general buff, but removes the unnecessary barrier that naturally existed - The Red mage -doesn't want other casters-, and other casters -don't want a red mage-.
This comes back to another post that wasn't expanded enough upon, and it's that having a fourth DPS role for the 'Cannons' would add another lever. Where you can dump Black Mage, Samurai, and Machinist, tune them in their void there, and add additional levers for tuning. In this regard you could completely tune the out-of-box damage between every DPS role to be the same.
This not only simplifies a few matters (Ninja - Dragoon - Monk no longer have to encroach on Samurai in their tuning, same with Bard/Dancer and Machinist, and Summoner/Red Mage and Black mage), but our Full House party bonus can be increased to better encourage a 4 set without crippling a 3 set. You can increase the buffing capabilities of the 3 other roles, and encourage bringing the "Cannon" by making it so they -benefit more-.
This satisfies the greater RDPS, lower PDPS dynamic that's been argued for, but isn't currently possible, since you'd be A) A Subpar support job outside 8 mans and B) there's not enough a difference between the jobs in a more acceptable balance state for Samurai/Black Mage / Machinist to be desirable.
If Black Mage gets twice the benefit from buffs brought by a team, their 'RDPS' contribution is exactly the same as out of box, but their PDPS scales exponentially which feeds back into increasing the "RDPS" value of the supporters. The lack of raise is no longer an issue - Machinist and Samurai also don't have it, and if you're a good cannon, it won't matter what Cannon you play (Well in theory at least) - You have a place.
But I doubt we'll see that happen. Potency buffs for erebody!



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