So.... Savage? Don't do it for the loot. Do it for the fun. No rando's involved if you have friends. And its endgame.This sums up EXACTLY what i am trying to say about savage content. I stopped because the reward just doesn't justify the challenge when tomes are involved. Which is exactly why the real narrative is...if they arent going to make the rewards worth it then can we at least have something that is innovative and fun to do at max level. I can duty finder all content and complete it with barely saying one word to anyone in party esp if i know exactly what im doing in the fight. Just want something i can band together with friends and enjoy at an end game level. This really feels like a single player game with randoms added in alot of the time. Is that what mmos are now?
Absolutely everything here is a time waster. It is a game, it is meant to waste time. And to have fun while wasting that time.
If you have fun in savage good for you. I have no fun in that content, I want something else.
Even if it isn't "actual battle content" (entitled much?). Yeah Eureka, while it had many many problems, is content I am looking forward to. But we don't have that yet. But we have savage. So I should be the one complaing about a lack of end game content, rather than the raiders, don't you think?
I ended up giving 1.0 a nice break to give them some time to work out some of its initial issues... so while I didn't get to do Hamlet, it looks an awful lot of XI's besieged and campaign battles which were a blast, always was fun to join in on those when they were going on and in the area, sometimes even went out of my way to do them. If that is the case, I'd prefer that over the constant fight a boss in a Square/Circle arena that comprises the bulk of the current end game as well.
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