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  1. #51
    Player
    syntaxlies's Avatar
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    Jun 2011
    Location
    uldah
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    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    given the info so far i find jobs to be a bit underwhelming. I would have initially guessed that jobs would work like a job tree and branch out. Since you keep you class skills branching out into certain jobs would be tough to pull off. Also the number of job skills is a bit disappointing(esp since one of the 5 we are getting will be 15 min cool down i think). Over all it seems jobs will add a nice little bonus to the class but they dont seem like they will be as unique as i thought they would have been.
    (0)

  2. #52
    Player
    NoctisUmbra's Avatar
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    Mar 2011
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    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by syntaxlies View Post
    given the info so far i find jobs to be a bit underwhelming. I would have initially guessed that jobs would work like a job tree and branch out. Since you keep you class skills branching out into certain jobs would be tough to pull off. Also the number of job skills is a bit disappointing(esp since one of the 5 we are getting will be 15 min cool down i think). Over all it seems jobs will add a nice little bonus to the class but they dont seem like they will be as unique as i thought they would have been.
    Quite a lot we don't know about them just yet. A lot of people are excited in anticipation of jobs and have placed a lot of faith into them being an amazing, much needed addition. Many expect it to be the greatest step in the direction of balancing out the game and it's content.

    On the flipside there are also quite a number of people who are taking every bit of info with a grain of salt, with a very understandable fear of being disappointed yet again.

    That's one reason I feel that addressing the questions in the OP can greatly help us both manage our expectations as well as preparation.
    (4)

  3. #53
    Player
    Join Date
    Aug 2011
    Location
    Grid
    Posts
    982
    Quote Originally Posted by syntaxlies View Post
    given the info so far i find jobs to be a bit underwhelming. I would have initially guessed that jobs would work like a job tree and branch out. Since you keep you class skills branching out into certain jobs would be tough to pull off. Also the number of job skills is a bit disappointing(esp since one of the 5 we are getting will be 15 min cool down i think). Over all it seems jobs will add a nice little bonus to the class but they dont seem like they will be as unique as i thought they would have been.
    Who knows what the future holds... especially with the small tidbits of information we have now, it's really all speculation at this point. Everything SE has said came with a disclaimer that "this may change". Take it for what you will, but in my mind nothing is finalized until they say so and release it.

    We all have an idea brewing in our minds as to how the job system will be, the main thing to also keep on your brains is to not be disappointed if it doesn't work exactly as you envisioned it.


    Also, just wanted to add from a pure speculation point of view. Even if the jobs are restricted to the base 'class' skills, they could evolve the system so that Job-A and Job-B unlock a new Job-C which could have completely new skills. Then again the possibility of additional classes being added, combinations of classes making new jobs, etc... are all viable at this point.

    Wait and see will always be the best answer when it comes to anything in this mmo. *fingers crossed for job success*
    (3)

  4. #54
    Player
    acidmax's Avatar
    Join Date
    Mar 2011
    Posts
    32
    Character
    Boa Hancock
    World
    Moogle
    Main Class
    Thaumaturge Lv 34
    there will be a 1.20b patch? anyone knows some details?
    (0)

  5. #55
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    I get the feeling jobs will be very worth it....
    for example

    PLD Abl. 3 O Grants imperviousness to melee attacks. Effect fades upon moving.
    PLD Mag. 1 O Restores target's HP. When cast on another player, restores 50% of their HP in addition to a portion of your own.

    WAR Abl. 2 O Grants an additional attack to the next weaponskill used.
    WAR Abl. 4 OSelf AoE Increases the maximum HP and attack power of all party members within range, and removes any Sleep effects. Stuns all enemies within range.

    MNK Abl. 1 O Temporarily increases attack speed.
    MNK Abl. 2 O Adds kicks to auto-attacks. Effect fades upon reuse. MP is continually consumed while effect is active.

    DRG Abl. 1 O Performs a jumping attack on the target.
    DRG Abl. 2 O Performs a jumping evasion and attack that triggers when you are attacked.
    DRG Abl. 3 OTarget AoE Deals fire damage to all enemies within range of the target.

    Do I even need to list Bard?
    (1)

  6. #56
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Rydin View Post
    I get the feeling jobs will be very worth it....
    for example

    PLD Abl. 3 O Grants imperviousness to melee attacks. Effect fades upon moving.
    PLD Mag. 1 O Restores target's HP. When cast on another player, restores 50% of their HP in addition to a portion of your own.

    WAR Abl. 2 O Grants an additional attack to the next weaponskill used.
    WAR Abl. 4 OSelf AoE Increases the maximum HP and attack power of all party members within range, and removes any Sleep effects. Stuns all enemies within range.

    MNK Abl. 1 O Temporarily increases attack speed.
    MNK Abl. 2 O Adds kicks to auto-attacks. Effect fades upon reuse. MP is continually consumed while effect is active.

    DRG Abl. 1 O Performs a jumping attack on the target.
    DRG Abl. 2 O Performs a jumping evasion and attack that triggers when you are attacked.
    DRG Abl. 3 OTarget AoE Deals fire damage to all enemies within range of the target.

    Do I even need to list Bard?
    jobs do add some nice new skills. I personally don't think they add enough to constitute it being separate from the class. I would have liked jobs to have dropped 5 class skills and gotten 10 job skills. By dropping some skills and adding more with the job the jobs could have more easily been designed to branch out into different jobs. With only having the addition of a few skills I think they should nix the classes and have only jobs. Im fine with whatever they do but like i said before, the whole job system so far seems a bit underwhelming.
    (1)

  7. #57
    Player
    AngryNixon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    635
    Character
    Angry Nixon
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by syntaxlies View Post
    jobs do add some nice new skills. I personally don't think they add enough to constitute it being separate from the class. I would have liked jobs to have dropped 5 class skills and gotten 10 job skills. By dropping some skills and adding more with the job the jobs could have more easily been designed to branch out into different jobs. With only having the addition of a few skills I think they should nix the classes and have only jobs. Im fine with whatever they do but like i said before, the whole job system so far seems a bit underwhelming.
    You know what else is underwhelming? Freezer waffles.
    (4)

  8. #58
    Player
    syntaxlies's Avatar
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    Jun 2011
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    uldah
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    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by AngryNixon View Post
    You know what else is underwhelming? Freezer waffles.
    i disagree, when prepared properly they can be tasty. do you microwave or toast. you have to toast them. also make sure you put butter on them, lastly microwave the syrup so it helps to melt the butter.
    (0)

  9. #59
    Player
    Join Date
    Aug 2011
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    Grid
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    982
    Quote Originally Posted by syntaxlies View Post
    i disagree, when prepared properly they can be tasty. do you microwave or toast. you have to toast them. also make sure you put butter on them, lastly microwave the syrup so it helps to melt the butter.
    I disagree. Microwave slightly at first to soften, then toast until desired crispiness is achieved, add butter and microwave for 10 - 15 seconds for melting. Syrup must be kept just above freezing point so allow for maximum deliciousness.
    (1)

  10. #60
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
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    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by syntaxlies View Post
    jobs do add some nice new skills. I personally don't think they add enough to constitute it being separate from the class. I would have liked jobs to have dropped 5 class skills and gotten 10 job skills. By dropping some skills and adding more with the job the jobs could have more easily been designed to branch out into different jobs. With only having the addition of a few skills I think they should nix the classes and have only jobs. Im fine with whatever they do but like i said before, the whole job system so far seems a bit underwhelming.
    The change between class and job has much more to it than just 5 skills and new gear. Setting aside the fact that we still know little about the potency and exact effects of these skills and that we know next to nothing about the gear, it is expected that the switch to a job alone will have a profound effect on one's stats. We also don't know if there are any traits that will come with the switch.

    I will agree that with how little we know, expecting an underwhelming implementation is understandable, however one can also appreciate that the true value of jobs may lie in the large amount of info we don't have.
    (1)

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