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  1. #1
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    given the info so far i find jobs to be a bit underwhelming. I would have initially guessed that jobs would work like a job tree and branch out. Since you keep you class skills branching out into certain jobs would be tough to pull off. Also the number of job skills is a bit disappointing(esp since one of the 5 we are getting will be 15 min cool down i think). Over all it seems jobs will add a nice little bonus to the class but they dont seem like they will be as unique as i thought they would have been.
    (0)

  2. #2
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by syntaxlies View Post
    given the info so far i find jobs to be a bit underwhelming. I would have initially guessed that jobs would work like a job tree and branch out. Since you keep you class skills branching out into certain jobs would be tough to pull off. Also the number of job skills is a bit disappointing(esp since one of the 5 we are getting will be 15 min cool down i think). Over all it seems jobs will add a nice little bonus to the class but they dont seem like they will be as unique as i thought they would have been.
    Quite a lot we don't know about them just yet. A lot of people are excited in anticipation of jobs and have placed a lot of faith into them being an amazing, much needed addition. Many expect it to be the greatest step in the direction of balancing out the game and it's content.

    On the flipside there are also quite a number of people who are taking every bit of info with a grain of salt, with a very understandable fear of being disappointed yet again.

    That's one reason I feel that addressing the questions in the OP can greatly help us both manage our expectations as well as preparation.
    (4)

  3. #3
    Player
    Join Date
    Aug 2011
    Location
    Grid
    Posts
    982
    Quote Originally Posted by syntaxlies View Post
    given the info so far i find jobs to be a bit underwhelming. I would have initially guessed that jobs would work like a job tree and branch out. Since you keep you class skills branching out into certain jobs would be tough to pull off. Also the number of job skills is a bit disappointing(esp since one of the 5 we are getting will be 15 min cool down i think). Over all it seems jobs will add a nice little bonus to the class but they dont seem like they will be as unique as i thought they would have been.
    Who knows what the future holds... especially with the small tidbits of information we have now, it's really all speculation at this point. Everything SE has said came with a disclaimer that "this may change". Take it for what you will, but in my mind nothing is finalized until they say so and release it.

    We all have an idea brewing in our minds as to how the job system will be, the main thing to also keep on your brains is to not be disappointed if it doesn't work exactly as you envisioned it.


    Also, just wanted to add from a pure speculation point of view. Even if the jobs are restricted to the base 'class' skills, they could evolve the system so that Job-A and Job-B unlock a new Job-C which could have completely new skills. Then again the possibility of additional classes being added, combinations of classes making new jobs, etc... are all viable at this point.

    Wait and see will always be the best answer when it comes to anything in this mmo. *fingers crossed for job success*
    (3)