Quote Originally Posted by LariaKirin View Post
Second time you straw-man me. Did I say it is strong and balanced, therefore it's ok for it to not be well designed?

We do not operate on the same premise. What I am saying in this chain of posts is that the new system is better designed than the unreliable RNG mess of Stormblood. That would've been clear if you paid any attention to what I wrote.
You literally said "AST is strong and healers are balanced" The new system is better designed for optimal play, and optimal play only. For the people that did not care about optimal play, which, is a lot of people, this is a downgrade in every sense, as has been made VERY clear in this post and many others. Design isn't just "muh numbers, my parse" its "how does it FEEL to play"? And if you're in a well optimized environment and you're galaxy braining every single move you do, it probably feels great and you feel like you're making a huge impact. What about the more casual player though? How do they feel about these changes? I think a quick read through these forums will tell you that.

I even hated AST in SB because I couldn't stand RNG, it felt awkward to me to play, BUT, I still wouldn't want it to change, because of all the people who lived for that feeling of "make the best out of what you got" or loved that feeling of spinning a slot machine. I prefer the new AST over the old one myself, but I still think it's terrible because I never wanted AST to be designed for me.