I support this, I agree, there is no argument about why not, if anyone can run in bikini or frogo suit
I support this, I agree, there is no argument about why not, if anyone can run in bikini or frogo suit
I'd love to see the glamour restrictions removed. I'm a healer and healer gear is always ugly. Let me wear some cool striking or ninja gear on my healer ; ; I'm tired of huge white gowns over and over!
Their glamour system was normal to me, compared to other mmos I've played. I agree that in Archeage it's kind of sucky that you "lose" the item but eh.
They can create the glamour prism and the whole glamour system that wasn't in the game at launch. But creating a small item to help with stuff is too much? Also they don't have some small 3 man team and something like that doesn't take as much time as you think.
A lot of mmos use custom engines and still borrow certain aspects from each other. It doesn't have to be copied exactly but it can be something similar to it.
Well since we're playing with the idea of unlocking glamours. Can we just glam over the main weapons with other weapons? According to martial arts movies, monks can wield swords, staves, spears, and any type of weapon. AND depending on what type of movie monks can also cast magic and fly.
/sarcasm off
Well that's a silly comparison. Do you have to train to be able to wear cloth outfits or robes? Do you magically lose the ability to put on some studded leather boots just because your specialty is casting spells? Does axe-wielding prohibit the wearing of light armor?Well since we're playing with the idea of unlocking glamours. Can we just glam over the main weapons with other weapons? According to martial arts movies, monks can wield swords, staves, spears, and any type of weapon. AND depending on what type of movie monks can also cast magic and fly.
/sarcasm off
All this discounting, of course, the fact that you can already wear outfits that don't fit the traditional "look" of any given class. I can already wear robes as a bard and plate as a mage.
Why would armor have the same limitations as weaponry anyway? I'm confused as to what point you were trying to make here. Unless your sarcasm wasn't intended to write the OP's post off as absurd?
"Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time
Sounds exactly like DCUO. They added in a 4th color palette btw. Also DCUO has an entirely different playerbase.Cute that you are that naive. I used to play an online game where you could customize so much stuff. each piece gear had at least 3 dye channels. It was a sandbox game so there was a lot of horizontal gear progression (well honestly all heavy / light / cloth armour had the same stats until the devs decided to power creep something which was usually hellish to get). Same thing applied to weapons so basically you could wear whatever you wanted and guess what. EVERYONE STILL WORE THE SAME STUFF DYED WHITE OR BLACK. You need to understand something. Humans are mostly sheep.
You can see in the glamour department even though there is some choice the most popular are always the same basic sets.
"Cute that you are that naive." Uh no, Naychan is absolutely right. Don't think you realize just how many people wear the same stuff due to these restrictions and the insane amount of avatars that have heterochromia.
It's not DCUO. is it really due to restriction or do people have no imagination?Sounds exactly like DCUO. They added in a 4th color palette btw. Also DCUO has an entirely different playerbase.
"Cute that you are that naive." Uh no, Naychan is absolutely right. Don't think you realize just how many people wear the same stuff due to these restrictions and the insane amount of avatars that have heterochromia.
XIV's playerbase definitely has imagination. But that imagination cannot be expanded on due to these restrictions. Each job has gear that looks like it belongs to the other job. For example, the Eikon set. Rog/Nin Eikon gear looks blatantly switched with the caster dps Eikon gear. Then it gets recycled later in Shadowbringers. The Shisui sets. Literally all the same.
Plenty of Dragoon gear that would fit the aesthetic of a tank. Plenty of ranged dps gear that would fit the aesthetic of a rog/nin. There are so many times where I, a ninja, look at a gear piece belonging to another job, (usually ranged and other melee dps) will think that it would look good on me, then get depressed..
So really, it is due to restriction.
Maybe you were playing a particularly uncreative server. This is the exception, not the rule.Cute that you are that naive. I used to play an online game where you could customize so much stuff. each piece gear had at least 3 dye channels. It was a sandbox game so there was a lot of horizontal gear progression (well honestly all heavy / light / cloth armour had the same stats until the devs decided to power creep something which was usually hellish to get). Same thing applied to weapons so basically you could wear whatever you wanted and guess what. EVERYONE STILL WORE THE SAME STUFF DYED WHITE OR BLACK. You need to understand something. Humans are mostly sheep.
You can see in the glamour department even though there is some choice the most popular are always the same basic sets.
"A good RPG needs a healthy dose of imbalance."
https://www.youtube.com/channel/UCuC365vjzBFmvbu6M7dB80A
How are you so sure how much time it takes? How do you know how big the team is that deals with this kind of glamour stuff? pulling over battle designers, lore/story writers, people making new gear to do this is a waste.
and your previous suggestion isn't even just about time, you want to bloat inventory even more. it's a bad idea.
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