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  1. #1
    Player
    ColdestHeaven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    294
    Character
    Seyrleen Cinderbraid
    World
    Ragnarok
    Main Class
    Machinist Lv 80
    Would you, as a healer, truly be content with the tank doing once or twice their AOE combo every once in a blue moon to keep aggro? Yes, even in single target because that's enough and is still shinier than the single target one, usually, so bonus points for style?

    Because that's what some of these arguments sound like to me. This is an extreme example, of course...inb4 anyone answers "Yes!": that would increase the dungeon/trial/instance duration by a significant amount. That's assuming DPS know what they are doing, which...isn't always the case considering they don't have just two buttons to DPS adequately. Yoshi-P said they aren't forcing healers to DPS in hard content, which makes sense because they have other responsabilities which fall to healers, such as healing checks and/or prey mechanics - but that doesn't mean they shouldn't. Devs calibrating numbers of a boss HP doesn't equate to them not considering healers at all, besides.

    This is a game in which you are required to play in a team, so only doing what is strictly necessary is by itself a selfish way of playing - you honestly can't expect sympathy by doing so. Each class of each role has abilities which don't necessarily fit in the role they are in if you take it. While I don't pay anyone's sub, I'm pretty sure no one pays mine either -and yet I gladly do whatever is needed to make an instance run smoother or quicker, regardless of my role, including DPS as a healer. And I do expect just as much in return for my effort, because no one likes carrying lazy people on their back.
    (6)

  2. #2
    Player
    BorealDusk's Avatar
    Join Date
    Dec 2018
    Posts
    7
    Character
    Lua Djinn
    World
    Omega
    Main Class
    Scholar Lv 80
    Quote Originally Posted by ColdestHeaven View Post
    Would you, as a healer, truly be content with the tank doing once or twice their AOE combo every once in a blue moon to keep aggro? Yes, even in single target because that's enough and is still shinier than the single target one, usually, so bonus points for style?
    Same here. I wouldn't mind healers focusing just on healing if the game was designed for it. However, as everyone has said, the damage is usually predictable, there are a lot of oGCD heals and there will be a lot of windows where you could have been DPSing, which contributes more than overhealing when it isn't needed. The healer's priority is keeping the party alive just as the tank's is grabbing aggro, but that doesn't mean it should /just/ do that. Because going with the logic that only DPS should push their numbers, tanks should just go AFK whenever they get enough aggro. And even with DPS you could just do your 1-2-3 combo and since you're doing damage it's good enough.

    Sure, if you don't know the fight, the class or you're still improving or whatev you can play conservatively but not DPSing just for the sake of it it's being lazy, and like ColdestHeaven said no one likes carrying lazy people.
    (2)