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  1. #91
    Player
    BorealDusk's Avatar
    Join Date
    Dec 2018
    Posts
    7
    Character
    Lua Djinn
    World
    Omega
    Main Class
    Scholar Lv 80
    Quote Originally Posted by ColdestHeaven View Post
    Would you, as a healer, truly be content with the tank doing once or twice their AOE combo every once in a blue moon to keep aggro? Yes, even in single target because that's enough and is still shinier than the single target one, usually, so bonus points for style?
    Same here. I wouldn't mind healers focusing just on healing if the game was designed for it. However, as everyone has said, the damage is usually predictable, there are a lot of oGCD heals and there will be a lot of windows where you could have been DPSing, which contributes more than overhealing when it isn't needed. The healer's priority is keeping the party alive just as the tank's is grabbing aggro, but that doesn't mean it should /just/ do that. Because going with the logic that only DPS should push their numbers, tanks should just go AFK whenever they get enough aggro. And even with DPS you could just do your 1-2-3 combo and since you're doing damage it's good enough.

    Sure, if you don't know the fight, the class or you're still improving or whatev you can play conservatively but not DPSing just for the sake of it it's being lazy, and like ColdestHeaven said no one likes carrying lazy people.
    (2)

  2. #92
    Player
    SleepyNeko's Avatar
    Join Date
    Aug 2017
    Posts
    150
    Character
    Chocola Puddin
    World
    Typhon
    Main Class
    Dark Knight Lv 80
    Only way they can make pure healing is by nerfing healer's dps to the ground (like <1k but increased damage back 1000% when solo) and reduce MP regen while making spells cost less and give all healers raid buffs.
    (1)

  3. #93
    Player
    Hatstand's Avatar
    Join Date
    Jun 2019
    Posts
    307
    Character
    Jenny Davar
    World
    Kujata
    Main Class
    Weaver Lv 70
    Quote Originally Posted by SleepyNeko View Post
    Only way they can make pure healing is by nerfing healer's dps to the ground (like <1k but increased damage back 1000% when solo) and reduce MP regen while making spells cost less and give all healers raid buffs.
    That would just mean healers were doing less damage, not no damage. I know I’d still be pushing my damage buttons, and I suspect that there are a lot of other healers who choose contributing something over contributing nothing during downtime.

    Although if they made healing spells so costly that I had to sit on my thumbs while waiting for my mana to Regen between heals... tbh I’d probably just quit healing. That sounds like what we’re doing now but even more boring and less room for optimisation.
    (5)

  4. #94
    Player
    Wawachume's Avatar
    Join Date
    Mar 2019
    Posts
    108
    Character
    Wawachume Popochume
    World
    Balmung
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Hatstand View Post
    That would just mean healers were doing less damage, not no damage. I know I’d still be pushing my damage buttons, and I suspect that there are a lot of other healers who choose contributing something over contributing nothing during downtime.
    During Heavensward I wasn't willing to use cleric stance—due to my inexperience and general incompetence, I felt I'd be taking too big a risk with the group's survival—so my damage spells did basically nothing. But I still cast one every free GCD, just to...like...show my support.
    (6)

  5. #95
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,080
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Wawachume View Post
    During Heavensward I wasn't willing to use cleric stance—due to my inexperience and general incompetence, I felt I'd be taking too big a risk with the group's survival—so my damage spells did basically nothing. But I still cast one every free GCD, just to...like...show my support.
    During heavensward it's understandable to be a little reluctant considering healer dps was much more risky to do back then and took a lot of attention to whether you were in cleric stance or not before casting heals.

    Now it's just lazy if you don't dps considering it's completely risk free.
    (11)

    Watching forum drama be like

  6. #96
    Player
    Sloprano's Avatar
    Join Date
    Oct 2014
    Posts
    282
    Character
    Quilia Labro
    World
    Cerberus
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Wawachume View Post
    During Heavensward I wasn't willing to use cleric stance—due to my inexperience and general incompetence, I felt I'd be taking too big a risk with the group's survival—so my damage spells did basically nothing. But I still cast one every free GCD, just to...like...show my support.
    It's no worry, five seconds was more than enough time for healthbars to drop suddenly.

    Think we've all been there. Deathly afraid to even look away from the tank's healtbar for just a moment. Then slowly, as you run with people you know, run the content more and more, get familiar you start looking for more oppertunities to get some more healing or another damage hit in. Finally knowing you can commit yourself to 5 seconds of very weak healing to help out with some damage was very exhilirating hoping nothing unforeseen happend.
    (1)

  7. #97
    Player
    Zenji's Avatar
    Join Date
    Aug 2015
    Posts
    76
    Character
    Zenji Akemi
    World
    Gilgamesh
    Main Class
    Machinist Lv 80
    I got this from a person posting in another healer DPS thread and I will say it here. If your party sees enrage in a fight and you did no DPS as a healer its entirely your fault.
    (6)

  8. #98
    Player
    Canubirt's Avatar
    Join Date
    Nov 2013
    Posts
    29
    Character
    Rhapsody Sonata
    World
    Famfrit
    Main Class
    Arcanist Lv 90
    If i did 0 dps and we saw enrage that typically means i was either a. Solo healing or b. Healing and ressing dps due to mistakes while running out of mana. Just saying its not always on the healer if they dont dps.
    (2)

  9. #99
    Player
    niko1415's Avatar
    Join Date
    Jun 2015
    Posts
    5
    Character
    Kaguya Ouka
    World
    Diabolos
    Main Class
    Scholar Lv 80

    Rather than going back and forth...

    Maybe someone can lend me a hand of how I can ease my monitoring so that I can put some damage on the boss.

    These are the things I am monitoring as a Healer (in General, and in no particular order)

    1) My HP
    2) My MP
    3) Debuffs affecting me
    4) My CDs (including fairy)
    5) My Position relative to the enemy
    6) My Position to the Tank(s)
    7) My Fairy's position
    8) In Coming AoE and any signs of it
    9) Tank(s) HP
    10) Debuff affecting Tank(s)
    11) Tank(s) position
    12) DPS HP
    13) Debuff affecting DPS
    14) Position of DPS
    15) Incoming Adds
    16) Boss's HP
    17) Triggers (or like timing. I don't know how to say it, but when you go into a boss, some of them do actions in order, so you know what timing it is and what should be coming up)

    I think that's most of it?
    So until everything is checks out, I wouldn't DPS. Grant it, some of these check happen instantly unless they require my immediate attention (something is about to happen, or Tank took damage that went beyond my assumption of how much HP they should have left after said action occurred).

    How can I minimize this list?
    Should I stop worrying about healing people all the way?
    Also, if it's official that DPS is necessary for healer (apparently, some job quest tells you to DPS while healing?), then why they take away tons of damage spells. I really do miss my dots, regardless of how minor my damage about was?

    My theory regarding this topic is, we need all the help we can get to get more damage on the boss, and if there is a lull, you should damage since it's the least you can do. But on the flipside, there are moments where people take too much damage from even preventable that I can't. As well, I have actually ran out of mana between DPSing and emergency healing because people took unnecessary damage.
    (2)

  10. #100
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 100
    Quote Originally Posted by niko1415 View Post
    Maybe someone can lend me a hand of how I can ease my monitoring so that I can put some damage on the boss.

    These are the things I am monitoring as a Healer (in General, and in no particular order)

    1) My HP
    2) My MP
    3) Debuffs affecting me
    4) My CDs (including fairy)
    5) My Position relative to the enemy
    6) My Position to the Tank(s)
    7) My Fairy's position
    8) In Coming AoE and any signs of it
    9) Tank(s) HP
    10) Debuff affecting Tank(s)
    11) Tank(s) position
    12) DPS HP
    13) Debuff affecting DPS
    14) Position of DPS
    15) Incoming Adds
    16) Boss's HP
    17) Triggers (or like timing. I don't know how to say it, but when you go into a boss, some of them do actions in order, so you know what timing it is and what should be coming up)

    I think that's most of it?
    So until everything is checks out, I wouldn't DPS. Grant it, some of these check happen instantly unless they require my immediate attention (something is about to happen, or Tank took damage that went beyond my assumption of how much HP they should have left after said action occurred).

    How can I minimize this list?
    Should I stop worrying about healing people all the way?
    Also, if it's official that DPS is necessary for healer (apparently, some job quest tells you to DPS while healing?), then why they take away tons of damage spells. I really do miss my dots, regardless of how minor my damage about was?

    My theory regarding this topic is, we need all the help we can get to get more damage on the boss, and if there is a lull, you should damage since it's the least you can do. But on the flipside, there are moments where people take too much damage from even preventable that I can't. As well, I have actually ran out of mana between DPSing and emergency healing because people took unnecessary damage.
    Ok, first off don't worry about healing people ALL the way. So long as they can reliably survive the next mechanic, they're safe. This is especially the case if you have regens or fairies to help top people off. Those tools exist to help you heal more efficiently, and they won't work if people are ALL the way up. Let them handle the brunt of the regular auto-attack damage.

    Second thing you have to realize is that the vast majority of these can be tracked by just monitoring the boss. Incoming AoEs, debuffs, all of that can be tracked by watching the boss and reacting when they start performing an action. Part of healing is learning the fight, so the first few runs are more research, but by the time you're clearing you'll know what attacks do what. If there's AoEs, just take a quick glance over at the party list to see who got hit, and heal/esuna as needed.

    Third is learning your own hotbar. You should at the very least know where your basic heals and damage are so you can hit them without looking. While you're looking at the boss waiting for a thing to react to, do your DPS. When it's time to react, use your tools effciently, using your oGCD abilities FIRST before reaching for your GCD heals, unless a lot of damage needs to be healed immediately. As for looking when stuff is off cooldown, you can check during your cast time for other spells.

    Lastly, learn the fight. Your first few tries on any given fight are likely going to be spent in a more defensive style, constantly trying to be ready to heal. However, all fights are scripted, and you'll eventually learn what the attacks do and when they happen. Your most important DPS tool is the knowledge that an AoE won't come out for a good while yet.
    (4)

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