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  1. #31
    Player
    Tenerezza's Avatar
    Join Date
    Jun 2017
    Posts
    1
    Character
    Tenerezza Ms
    World
    Omega
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Demetri_Delethorn View Post
    We should focus our raid performance on not overhealing and ensuring that we are able to keep our comrades alive throughout encounters. In doing so, we are bolstering community performance and promoting the dev team's ideals of pure healing. I believe this will increase communication and cohesion of the three roles.
    The idea that the only content is end game dungeons MUST GO!. Am i the only player who play other content in this game? it's damn boring to spam 1 button over and over with the press of another every 30 sec.

    It's neither fun, nor engaging.
    (8)

  2. #32
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Laughts in week 1 savage prog dps check
    (3)

  3. #33
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    I don't play to promote any of the dev ideal.
    I pay a service to have fun.

    And doing nothing isn't fun.

    End of the story.
    (4)

  4. #34
    Player
    Sparkthor's Avatar
    Join Date
    Mar 2018
    Posts
    529
    Character
    Kaenby Kaby
    World
    Zodiark
    Main Class
    Warrior Lv 100
    There is really something what bothers me a lot since 5.0 about changes reactions.

    I read : we have nothing to heal. I wanna say : show me a ShB dungeon run with 1 tank and 3 DPS.

    Without going this far, top speed kill of new Ex Primal/Sadique nearly always got 2 healer. So if ne heal was required, why bother bringing an healer instead of a dps ?

    I think the true felling is : "My oGCD heal are usually enough to heal". But in order to achieve this, you have to play healer very well, that's a logical things if you pley FFXIV for a long time. But can't you remember your firsts experiences as healer in FFXIV ?...
    Ok this one may be irrevelent as early dungeon was deadly simple. However, it doesn't change the fact new healers cannot have this knowledge of the game that allow you to go nearly full DPS spells.

    Let's talk about down time, and for this i will take in exemple Titania Ex. This fight got one healer stress moment which is add phase, and mostly bug add phase, with a lot of dommage and mecanics to deal with. Can anyone bears a fight of 10 minutes with this kind of intensity ? Maybe this is a bit hard for "only" an extreme trial.

    And one last things, back to HW. Who were happy when seeing a SCH never quit clearic stance for a 1st week run of Mach or Dun Scaith ? I don't, and i heave see way to many of this : SCH is a healer with a heal pet, not a DPS with a heal pet.

    Having any kind of DPS rotation on healer would i think scares new player to get to the role, as having donwtime to DPS as an healer is something you earned by mastering your jobs, not by default, or simply, the more you master, the more downtime you get. And this is not rewarding enough for you ?
    (4)

  5. #35
    Player
    EpicOverlord85's Avatar
    Join Date
    Dec 2015
    Location
    Ul'dah
    Posts
    228
    Character
    A'syree Sato
    World
    Jenova
    Main Class
    Monk Lv 90
    Quote Originally Posted by Demetri_Delethorn View Post
    We should focus our raid performance on not overhealing and ensuring that we are able to keep our comrades alive throughout encounters. In doing so, we are bolstering community performance and promoting the dev team's ideals of pure healing. I believe this will increase communication and cohesion of the three roles.
    The idea of a pure healer cannot and will not ever exist in FF14 due to the way combat is designed and scripted. As it stands you will always be able find down periods in combat and during said downtime you should be doing something such as DPSing.
    (2)

  6. #36
    Player
    Hezzlocks's Avatar
    Join Date
    May 2019
    Posts
    300
    Character
    Hezz Ackerman
    World
    Ravana
    Main Class
    Machinist Lv 90
    Quote Originally Posted by EpicOverlord85 View Post
    The idea of a pure healer cannot and will not ever exist in FF14 due to the way combat is designed and scripted. As it stands you will always be able find down periods in combat and during said downtime you should be doing something such as DPSing.
    Absolutely correct, as much as it bothers me. You can't have a pure healer in this game without designing fights that stray away the general standard design FF14 uses so much.
    (1)

  7. #37
    Player
    Ahrijlaken's Avatar
    Join Date
    Jan 2017
    Posts
    70
    Character
    Ahri Eija
    World
    Moogle
    Main Class
    Scholar Lv 76
    the dev team's ideals of pure healing
    When SE use the term Pure healer they mean "no shield healer" ... it has nothing to do with the fact that healer DPS too.
    (2)

  8. #38
    Player
    Videra's Avatar
    Join Date
    Nov 2018
    Posts
    738
    Character
    Videra Svenay
    World
    Balmung
    Main Class
    Warrior Lv 83
    I sincerely hope SE expands every healer's DPS toolkit in 6.0. I miss Heavensward.
    (9)

  9. #39
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Everyone should play to the best of their ability and should be casting something every single GCD.

    That means, if you're party is 60%+ and you have regens ticking, you should be using those CD's to DPS. There really isn't any debate about it.

    Unless you know a raidwide aoe is coming soon, everyone doesn't have to be 100% at all times.

    Quote Originally Posted by Hezzlocks View Post
    Absolutely correct, as much as it bothers me. You can't have a pure healer in this game without designing fights that stray away the general standard design FF14 uses so much.
    Also healers have to be able to clear the MSQ reasonably somehow and that means enemies need to be killed. There can never be a pure, no dps healer in a modern MMO. It just doesn't work.
    (2)
    Last edited by Deceptus; 08-02-2019 at 09:47 PM.

  10. #40
    Player
    EpicOverlord85's Avatar
    Join Date
    Dec 2015
    Location
    Ul'dah
    Posts
    228
    Character
    A'syree Sato
    World
    Jenova
    Main Class
    Monk Lv 90
    Quote Originally Posted by Dynia View Post
    when I keep telling that healer should heal not dps ppls tell im trolling ...

    and yes im dpsing while I can ...
    Healers should heal when there is incoming damage and DPS when there is not. Anything other than results in a player standing twiddling there thumbs.
    (3)

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