The idea that the only content is end game dungeons MUST GO!. Am i the only player who play other content in this game? it's damn boring to spam 1 button over and over with the press of another every 30 sec.We should focus our raid performance on not overhealing and ensuring that we are able to keep our comrades alive throughout encounters. In doing so, we are bolstering community performance and promoting the dev team's ideals of pure healing. I believe this will increase communication and cohesion of the three roles.
It's neither fun, nor engaging.
Laughts in week 1 savage prog dps check
I don't play to promote any of the dev ideal.
I pay a service to have fun.
And doing nothing isn't fun.
End of the story.
There is really something what bothers me a lot since 5.0 about changes reactions.
I read : we have nothing to heal. I wanna say : show me a ShB dungeon run with 1 tank and 3 DPS.
Without going this far, top speed kill of new Ex Primal/Sadique nearly always got 2 healer. So if ne heal was required, why bother bringing an healer instead of a dps ?
I think the true felling is : "My oGCD heal are usually enough to heal". But in order to achieve this, you have to play healer very well, that's a logical things if you pley FFXIV for a long time. But can't you remember your firsts experiences as healer in FFXIV ?...
Ok this one may be irrevelent as early dungeon was deadly simple. However, it doesn't change the fact new healers cannot have this knowledge of the game that allow you to go nearly full DPS spells.
Let's talk about down time, and for this i will take in exemple Titania Ex. This fight got one healer stress moment which is add phase, and mostly bug add phase, with a lot of dommage and mecanics to deal with. Can anyone bears a fight of 10 minutes with this kind of intensity ? Maybe this is a bit hard for "only" an extreme trial.
And one last things, back to HW. Who were happy when seeing a SCH never quit clearic stance for a 1st week run of Mach or Dun Scaith ? I don't, and i heave see way to many of this : SCH is a healer with a heal pet, not a DPS with a heal pet.
Having any kind of DPS rotation on healer would i think scares new player to get to the role, as having donwtime to DPS as an healer is something you earned by mastering your jobs, not by default, or simply, the more you master, the more downtime you get. And this is not rewarding enough for you ?
The idea of a pure healer cannot and will not ever exist in FF14 due to the way combat is designed and scripted. As it stands you will always be able find down periods in combat and during said downtime you should be doing something such as DPSing.We should focus our raid performance on not overhealing and ensuring that we are able to keep our comrades alive throughout encounters. In doing so, we are bolstering community performance and promoting the dev team's ideals of pure healing. I believe this will increase communication and cohesion of the three roles.
Absolutely correct, as much as it bothers me. You can't have a pure healer in this game without designing fights that stray away the general standard design FF14 uses so much.
When SE use the term Pure healer they mean "no shield healer" ... it has nothing to do with the fact that healer DPS too.the dev team's ideals of pure healing
I sincerely hope SE expands every healer's DPS toolkit in 6.0. I miss Heavensward.
Everyone should play to the best of their ability and should be casting something every single GCD.
That means, if you're party is 60%+ and you have regens ticking, you should be using those CD's to DPS. There really isn't any debate about it.
Unless you know a raidwide aoe is coming soon, everyone doesn't have to be 100% at all times.
Also healers have to be able to clear the MSQ reasonably somehow and that means enemies need to be killed. There can never be a pure, no dps healer in a modern MMO. It just doesn't work.
Last edited by Deceptus; 08-02-2019 at 09:47 PM.
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