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  1. #1
    Player
    Granyala's Avatar
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    Sep 2014
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    1,635
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    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Nedkel View Post
    And what if you enter into new content undergeared, with new skillset, and you dont have time to play the game and start doing new stuff a week or few after release? Should you still "get gut or get out"? You basically spoiled your logs for doing so, you will have to wait for the next patch for it to reset and not being judged over your "poor performance".

    Thats why there is no parses in this game.
    Again PuGs do not use parses that way. If you encounter a PuG that does, you already know enough NOT to join that group. Same goes for unrealistic ilvl requirements.

    Parses are used if you apply for a static and these people know how to read them. They would see that it was week 1, they would know the gear was crap and the encounter new. No one expects 95%ile performance in such a setting.

    I've never encountered a PuG in WoW that looked at my parses. They typically want proof of kill in combination with item level.

    It's not an "earth and sky" difference I've played both games for many years and all you "no-parse" people are making a mountain out of an anthill.

    BTW: in this glorious FF-XIV community I got kicked from a dungeon as a lv 27 AST for not using cards (cards became available at 30 at the time) and I also got kicked for doing too much DPS as a healer b/c the tank couldn't be arsed to AoE (despite me healing against the noodle mob hits w/o issue).

    Go figure, idiots will be idiots. Parser or no parser.
    (4)

  2. #2
    Player
    Nedkel's Avatar
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    Dec 2017
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    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Granyala View Post
    Again PuGs do not use parses that way. If you encounter a PuG that does, you already know enough NOT to join that group. Same goes for unrealistic ilvl requirements.

    Parses are used if you apply for a static and these people know how to read them. They would see that it was week 1, they would know the gear was crap and the encounter new. No one expects 95%ile performance in such a setting.

    I've never encountered a PuG in WoW that looked at my parses. They typically want proof of kill in combination with item level.

    It's not an "earth and sky" difference I've played both games for many years and all you "no-parse" people are making a mountain out of an anthill.

    BTW: in this glorious FF-XIV community I got kicked from a dungeon as a lv 27 AST for not using cards (cards became available at 30 at the time) and I also got kicked for doing too much DPS as a healer b/c the tank couldn't be arsed to AoE (despite me healing against the noodle mob hits w/o issue).

    Go figure, idiots will be idiots. Parser or no parser.
    Parses and logs from it are used for all kind of reasons, a ton of people use them to tell the difference between players and themselves.
    It does show much much more and give way more information than you could ever figure it out from the straight out observation, and this is a fact otherwise it wouldnt be used.
    Shows numbers and often a performance of each individual relative to the average, depending on the addon.

    It does affect players culture and it does make it more aggressive and less tolerant, there are countless amount of cases where people get kicked because parser shown someone number. It encourages the "go go" mentality, no one in WoW wants to socialize anymore, because they sweet logs will get lagged if they will not do the run fast enough. I wonder why people playing wow are so positive for classic wow and it encouraging socialising with others, its because they dont have it anymore in their current wow version, everything is a number and percent a rats race towards better performance, where everyone is frustrated and angry, this is how that game is right now.

    Parses are just a tool, but people do not deserve to have it, thats all.
    (2)
    Last edited by Nedkel; 08-02-2019 at 08:25 PM.

  3. #3
    Player
    Granyala's Avatar
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    Sep 2014
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    1,635
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    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Nedkel View Post
    It does affect players culture and it does make it more aggressive and less tolerant, there are countless amount of cases where people get kicked because parser shown someone number.

    It encourages the "go go" mentality, no one in WoW wants to socialize anymore, because they sweet logs will get lagged if they will not do the run fast enough.
    GOOD. This community could use a little more pressure.
    Not sure about you but I consider it quite impolite to join group content and perform below the threshold that is needed in order to down the content (first timers excluded of course).

    Bollocks. No one ever takes the time to socialize DURING A FIGHT. No one. Parsers do not care about what happens in between fights, you can have hours of discussions and it wouldn't record a thing. WoWs "gogogo" mentality was just as prevalent back in TBC in the year of 2007 when I started the game as it is now (though it was frowned upon). Most people simply hate to stand around and wait if it isn't necessary for tactical purposes.

    These days, the design on M+ encourages races against the clock (a design choice I disagree with b/c I hate races against time), so naturally that spills over into non timed content once people get used to running things that way. Yes, I can see that this would make it harder for newbies to get in but that is not the fault of the parsing addons. We had these back in Vanilla and we WILL have them in classic WoW. They have no impact whatsoever on peoples willingness to socialize. Oo

    Quote Originally Posted by Avidria View Post
    the content is just an obstacle for the reward, and nothing is shiny or interesting enough to get people to slow down.
    People aren't as fixated on numbers as they are on speed, and high numbers = more speed.
    Very true. That feeling also drove me away. Blizzard doesn't seem to have any interest in making the content fun in itself (Mythic raids excluded).
    They rather pump out more rewards if it is underutilized. ._.
    (6)
    Last edited by Granyala; 08-02-2019 at 08:54 PM.

  4. #4
    Player
    Nedkel's Avatar
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    Dec 2017
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    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Granyala View Post
    GOOD. This community could use a little more pressure.
    Not sure about you but I consider it quite impolite to join group content and perform below the threshold that is needed in order to down the content (first timers excluded of course).
    I dont want this game to be WoW 2.0, no thank you.

    Quote Originally Posted by Granyala View Post
    Bollocks. No one ever takes the time to socialize DURING A FIGHT. No one. Parsers do not care about what happens in between fights, you can have hours of discussions and it wouldn't record a thing. WoWs "gogogo" mentality was just as prevalent back in TBC in the year of 2007 when I started the game as it is now (though it was frowned upon). Most people simply hate to stand around and wait if it isn't necessary for tactical purposes.
    I had a ton of situations where my team were casualy joking in chat, especially in 24 man raids.
    You could get kicked in wow for typing anything, its madness and its BAD.

    Quote Originally Posted by Granyala View Post
    These days, the design on M+ encourages races against the clock (a design choice I disagree with b/c I hate races against time), so naturally that spills over into non timed content once people get used to running things that way. Yes, I can see that this would make it harder for newbies to get in but that is not the fault of the parsing addons. We had these back in Vanilla and we WILL have them in classic WoW. They have no impact whatsoever on peoples willingness to socialize. Oo
    Its not full fault of parsers, but it does contribute into the WoW atmosphere being so hasty and pressuring.
    FFXIV is not made for hardcore numberphiles, its a casual game where you could play 1-2 hours a day, this is what the lead game designer wants this game to be played like.
    You will just have to deal with it if you dont like people performing badly, ToS in this game is really brutal when it comes to these things. You would have to change the mindset of Japanese employees at SE in order to change things as you like.
    But we already have WoW, why do we need a second game like that?
    (1)

  5. #5
    Player
    Granyala's Avatar
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    Sep 2014
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    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Nedkel View Post
    I had a ton of situations where my team were casualy joking in chat, especially in 24 man raids.
    You could get kicked in wow for typing anything, its madness and its BAD.

    You will just have to deal with it if you don't like people performing badly
    I've never understood why people type all kinds of crap into the chat during the fight. Where do they find the time? I'm so busy fighting the boss I can't type crap or people die (overly long transition animations excluded). Between the fights? Sure. But not during the encounter.

    I don't have to deal with it actually. I'd just kick them and be done with it. After all we're in there to kill stuff, not to make a social call.
    Won't apply to me though because I don't run Ex or savage without my raid group and the other content is too braindead by design for it to matter.
    (3)