1) I feel that they should return to the older system of aetherflow where we use the skill and get three stacks to use on various skills. That system is the only burst damage that low level summoner has. As the class is currently returning the third aetherflow stack will only make the issue worse, but if they get rid of having to spam hard cast ruin spells then it will be no problem for higher levels.
2) The identity crisis is what the class is as a whole. Is summoner more of a pet based class like FF 10? Is it more of the Warlock/Necromancer type class from other MMORPGs? Is it more of a summoner from Final Fantasy Tactics where you have summons that exist only for a single attack/effect. Or is it the mage class that weaves GCD and oGCD spells together? Currently we have all four at the same time and it does not work at all. They need to resolve this and pick a direction and focus on that rather than continuously adding new mechanics to the class and hoping that it all works out in the end.