Quote Originally Posted by CecMiller View Post
The logs for SMN's rdps only gets lower the worse you go based on initial clears:

https://www.fflogs.com/zone/statisti...=68&dataset=50
(...)
It would indicate that SMN is in a bad spot for progression due to it's difficulty, but I don't like basing conclusions off a sample size of 100.
That said, I noticed that the bottom 6 dps are actually really close, there is some really good balance there. The problem is that 3 melee jobs and BLM are really far ahead of everyone else. This means the base comp would be BLM, MNK, DRG, and then you have SAM (has enough dps to compensate not bringing a ranged), all ranged dps (brings a 1% party buff) and SMN/RDM competing for the 4th spot. The only reason to bring a SMN or RDM is for raise in prog, so SMN being hard in progression would indeed be a problem.