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  1. #11
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by RareItems View Post
    Sorry to break it to you, but Direct Hit is only good if your raiding where you have to meet DPS Checks. It does nothing for Expert Roulletes when your doing large pulls with a Healer you just met 10 seconds ago lol.

    Unless you can provide a video showing proof Tenacity is not 200 Tenacity = 1% damage increase, 1% damage mitigation, all your doing is trolling mainly the OP who is asking a legitimate question.

    I also tested this myself when Eureka Anemos first showed up. After acquiring the Eureka Anemos Armor with 5 materia slots, i loaded it with Tier 6 Direct Hit and Crit on my PLD. Then i swapped it with Tenacity and Determination. My Damage barely fell but my Mitigation increased by a lot. It made Expert Roullete with randoms so much easier for me and the healer lol.
    https://www.reddit.com/r/ffxiv/comme...tat_intervals/

    So every 33 tenacity FROM THE BASE adds 0.1% mitigation, this means 2000 =/= 10% as the base is not 0, and its 330 for 1% not 200.

    Having more damage in a large pull from direct hit will potentially make your healers life easier as everything dies quicker meaning your mitigation has more uptime. the 3% or so defence difference between full tenacity melds and just gear tenacity will not make you noticably more tanky, thats just anecdotal. I mass pull all my expert roulletes with my full direct hit melds and I don't die, and I have done since ive played this game, if people rotate cooldowns properly no matter what melds/no melds you have mass pulls are easy.

    Edit: if you want further proof see here: http://theoryjerks.akhmorning.com/stats/ten/

    You need over 3500 tenacity to get a 10% mitigation
    (10)
    Last edited by ReiMakoto; 08-02-2019 at 07:54 AM.
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