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  1. #1
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    Quote Originally Posted by LalaRu View Post
    Yes, because only who can play AST at savage level and squeeze every bit of efficience from the job, has the right to talk about the job, has the right to tell SE how the job must be made.

    Cannot believe those filthy casuals even dare to tell how they feel the job. Unbelievable.
    Is Savage 95% of the content in the game? No. So why should the entire class fantasy, utility toolbelt, flexibility, and lore be reworked for content only the top 1-5% of the playerbase even cares about.

    If a class is fun then efficiency matters less. Just look at DNC. That class is fun to play, even though it is one of the lowest DPS classes in the game. Look at MCH, that class was good in terms of numbers but reworked to make the class FUN.

    If 95% of the playerbase wont be able to have fun with the job then it wont matter if the job can put out high numbers, it will still be left to the wayside because we play games to enjoy them and fun class design is a massive part of that. It is a big part of why WoW is suffering: because class design is shit and not fun.
    (17)

  2. #2
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by TankHunter678 View Post
    Is Savage 95% of the content in the game? No. So why should the entire class fantasy, utility toolbelt, flexibility, and lore be reworked for content only the top 1-5% of the playerbase even cares about.

    If 95% of the playerbase wont be able to have fun with the job then it wont matter if the job can put out high numbers, it will still be left to the wayside because we play games to enjoy them and fun class design is a massive part of that. It is a big part of why WoW is suffering: because class design is shit and not fun.
    Pretty much this.
    (9)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]