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  1. #1
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90

    MCH 5.05 adjustments are totally out of touch with the game



    This is your huge adjustment to the class? How out of touch can you be?

    This fixes absolutely none of the problems with the class. True, it will cause less rotational problems with skill speed... EXCEPT WILDFIRE WILL STILL CAUSE THEM! Wildfire is just as married to the gcd rotation as Reassemble is. Why didn't Wildfire recast time get reduced the same? We still have to use Wildfire between Drills and Air Anchors which means delaying them or delay Wildfire. This is garbage!

    And ping problems got no fixes. How long has it been since we've been complaining about those? Where are the fixes for those issues? How long are you going to ignore actual problems with the class?

    I'm so done with this. Do you really hate Machinists so much that feedback continues to be ignored after so long?

    At least reduce Wildfire and Barrel Stabilizer cooldowns to 110 seconds to make them align with this change.

    Problems that remain unfixed:
    - Heat Blast 1.5s recast doesn't allow enough room for latency for reliable oGCD weaving with current animation locks.
    - Recast reduction of Gauss Round and Ricochet causes overcapping issues if weaving is avoided in Hypercharge because of previous problem.
    - Flamethrower is extremely weak to the point of being almost useless.
    - Barrel Stabilizer overcaps heat when used on cooldown.
    - Wildfire recast causes conflicts with Drill and Air Anchor cooldowns at higher skill speeds.
    - Drill and Air Anchor have increased delay in damage application which makes them hard to use in Wildfire.
    (26)
    Last edited by Kitfox; 07-30-2019 at 03:41 PM.