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  1. #1
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Quote Originally Posted by linay View Post
    Honestly, you can get rid of class/job levels altogether and just have item levels. That keeps the sense of progression without the need to change/rebalance job each expansion due to increasing job levels (though you can still add or change skills as desired).

    EDIT: As someone has pointed out:
    Its not about raw damage input but rather refreshing the gameplay to keep it entertaining. Playing the same character with the same skill-set get stale fast. At least in the kind of MMO FFXIV is.

    As an example, playing a mage that use the sames four spells but stronger for years don't feel like he progress as much as a mage learning new spell and new way to use the spells that got stronger.
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    Last edited by Nariel; 07-28-2019 at 05:07 AM.

  2. #2
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Quote Originally Posted by Nariel View Post
    Its not about raw damage input but rather refreshing the gameplay to keep it entertaining. Playing the same character with the same skill-set get stale fast.
    I was merely responding to the progression factor. Like I said, you can still modify skillset as desired for variability, but it's no longer tied to job level, which would necessitate it.
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