Quote Originally Posted by Hawklaser View Post
One thing I have seen tossed out a few times here and there is the equivalent of FFXI's Merit points, and Class mastery systems. We do have the job crystal equipment slot, and I think not being able to have any effects on that slot is a missed opportunity. Though I don't think upgrading the Job Crystal should just be something grind able, and instead should really be something akin to FFXI's lv 70 Maat Fights or their equivalents. I also am unsure as to what kind of upgrade to the crystal would be appropriate either, just that it should not be easy and more of a mark that you know how to play your chosen class. For those not familiar with FFXI, think kinda along the XIV's blue mages trials they get at 50, but we are talking like one or two mistakes means you wipe kinda challenges.

Though that is just short term, and nothing really long term. I really would love to see some MMO actually involve crafters and gathers more in its ongoing endgame.
It makes me think of FFX's Sphere Grid as well. I can see a lot of people complaining if only people who beat a certain skill level of content obtained these merits/stats however. I wish that gear could have special stats on it aside from the same boring ones we know now, but it is probably too late to implement that.