Anything can become stale and repetitive when played a lot, obviously, but that’s why the devs should be looking to innovate and experiment more. Sure, it may be riskier than walking the well trodden path, but how else do we get exciting new things? ARR itself was the product of such risk taking and innovation.

However, they can’t expect to ride the coat tails of that epic turnaround forever. It’s been over half a decade now, and it’s barely changed, it’s getting really, REALLY stale. Sure there will always be people white knighting and kissing the ground the devs walk on, but that won’t bring about any change you know?