Yeah, I usually at least Hakaze first and Jinpu if the buff fell off during phase transition. Still, don't ever really get to see the full animation once you get enough skill speed, especially if Shifu buff is up as well.
You can't move? You mean like how monks also can't move or turn your character while using Anatman to maintain greased lightning during that same type of phase? Yet samurai gets an extra attack and job resource while monks get to just not drop greased lightning....
I get that a lot of samurais are disappointed with this skill, but the complaints are seriously overblown when you look at the myriad other issues in this game and the bigger picture of how jobs play. You're being rewarded with an extra attack on top of the Kenki you're already generating for doing what you should have been doing all along during jump phases. If this is a complaint now, it just shows how few samurais were playing their job correctly when it comes to handling jump phases in boss fights. Meditate has been there as a skill since the job was introduced.
If meditation stopped my my buffs from dropping, I would actually use it way more. 50 Kenki for 15 seconds is garbage compared to not getting buffs dropped, since keeping the buffs up for SAM is probably the most important thing. I would gladly exchange it with monks if that was the case.You can't move? You mean like how monks also can't move or turn your character while using Anatman to maintain greased lightning during that same type of phase? Yet samurai gets an extra attack and job resource while monks get to just not drop greased lightning....
I get that a lot of samurais are disappointed with this skill, but the complaints are seriously overblown when you look at the myriad other issues in this game and the bigger picture of how jobs play. You're being rewarded with an extra attack on top of the Kenki you're already generating for doing what you should have been doing all along during jump phases. If this is a complaint now, it just shows how few samurais were playing their job correctly when it comes to handling jump phases in boss fights. Meditate has been there as a skill since the job was introduced.
And I love your logic, basically it's saying because monks have cancer, therefore SAM's HIV does not need to be treated.
Last edited by Xyr; 07-25-2019 at 04:55 AM.
And as soon as monk can get back all its buffs in 4 GCDs without having to activate a skill on a two minute cooldown, I would agree with you there.If meditation stopped my my buffs from dropping, I would actually use it way more. 50 Kenki for 15 seconds is garbage compared to not getting buffs dropped, since keeping the buffs up for SAM is probably the most important thing. I would gladly exchange it with monks if that was the case.
And I love your logic, basically it's saying because monks have cancer, therefore SAM's HIV does not need to be treated.
And I'm not using the logic you're accusing me of. I'm saying that samurai, and this skill, doesn't have the problem people are claiming it has. I'm saying Shoha isn't HIV as you're claiming, and is just a nice additional damage for doing what you already should have been doing while playing your job. Every job now has some only conditionally useful skill, this is yours. I would just say it's nice that yours does more for your rotation than many other jobs.
It really doesn't do anything for our rotation, again, by your logic, monk's cancer needs to be treated before SAM's HIV. Secondly, almost all skills(other than defensive, healing, or mobility) are just a nice additional damage for what they are already doing, so by that logic no skill need to be fixed.And as soon as monk can get back all its buffs in 4 GCDs without having to activate a skill on a two minute cooldown, I would agree with you there.
And I'm not using the logic you're accusing me of. I'm saying that samurai, and this skill, doesn't have the problem people are claiming it has. I'm saying Shoha isn't HIV as you're claiming, and is just a nice additional damage for doing what you already should have been doing while playing your job. Every job now has some only conditionally useful skill, this is yours. I would just say it's nice that yours does more for your rotation than many other jobs.
Calling Shoha HIV is acting like it's actively detrimental to the job when it's existence absolutely isn't. Not in the way Monks piles upon piles of overly situational nonsense is. Shoha is minorly lackluster, it's more like a papercut that in no way inconveniences the rest of the job. It's effective at what it does, which is giving you extra potency when you've had a considerable down phase, and if it had traded spots with Senei or Tsubame Gaeshi it probably wouldn't be seeing half of the complaints that it's getting.It really doesn't do anything for our rotation, again, by your logic, monk's cancer needs to be treated before SAM's HIV. Secondly, almost all skills(other than defensive, healing, or mobility) are just a nice additional damage for what they are already doing, so by that logic no skill need to be fixed.
Last edited by SpeckledBurd; 07-25-2019 at 06:55 AM.
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