My main gripe about dps: resurrecting during a big AOE and instantly moving before I even have the time to heal. It goes both ways. Both are annoying.My main gripe about healers: not healing someone they just raised just for them to go back down from raid damage..... Something I had to learn going from SCH main to DNC, stand still till you get healed(2-3sec).... Idk how many times I see someone come up be low health for a good 5-8sec and then die from raid damage.
Oh look, someone could be topped off with a cure1/2, but they arent the tank, and "shouldnt" be taking more dmg.
I give them a regen.
Other healer spams them to full...
Ok, maybe next time...
*repeats in every group*
why even bother?
oh look, the group is low in HP ill use medica2.
both me and other healer get them up to 80-90% hp.
ok, medica2, should get most of the remaining HP.
other healr uses another AoE heal to top them off...
ok.. guess its a waste of MP then...



Not sure if stated before, but our Regen ticks have been lowered from lasting 30sec to 15sec. So I get a Medica II up and Regen the Tank, but after that, I'm focused on other things in healing. If I remember to throw it up again I will.Been seeing this non stop in Eden lately, as well as some of my expert roulettes, been getting a whackload of white mages that refuse to use regen, even no medica II when there was a raid wide hit.'
Regen costs 500 MP, half the cost of Cure II, and heals more than Cure II as well (1200 from total regen and 700 from Cure II).
Medica II costs 300 more MP than medica, but with the regen the total potency is 700 compared to 300.
Just... why? It heals so much more for barely a higher MP cost. Even Astros are using their regens more than whms I'm seeing.



Hm, I'm trying to think if anyother games had this, but IIRC, Regens in EQ2 and EQ didn't set aggro on the one who casted it. It was something you set before a pull on the Tank/Puller, and they then went in. Could be some people came from those games and don't fully understand the aggro difference here.lol
Yeah, I had a WHM do this in a dungeon last week. I was trying to pull multiple groups like most healers seem to prefer, WHMs especially, but they had to make my job harder apparently. It made it somewhat difficult to maintain order since I had to keep pulling an enemy or 2 off of either the healer or a random dps. Though I guess that's better than not being healed at all like another WHM I encountered, also last week. They barely healed and barely did any dps. They were very skilled at taking AoEs to the face, however.
I came from EQ2 and had to learn. It takes a few moments to explain not to do Regen before a pull instead of getting angry. /shrugs Also, as a Healer, if I do get aggro, I run it to the Tank. I have stuff I can use to keep myself from dying for those few moments. It helps the tank grab them easier instead of running back to you.


Me and Regen tends to be the fact I lean very heavily on Solace for healing and weaving. While I don't completely neglect regen, more often then not what I can handle with regen I seem to also be able to handle with Solace.





Oh, I didn't get angry. I didn't say a word because I know better. It's definitely one of those things people have to learn.It was just a mild annoyance and nothing more. And certainly nothing that necessarily warranted the tank (me) stopping in my tracks and slowing down the run just to explain something that I would consider minor in the grand scheme of things. If tanking has taught me anything, it is to be patient. Even when I would be in the right to vent my frustrations to the group. I also don't think it's a good idea to make the one person in your group angry that is quite literally holding your life in their hands. That can make an already mildly stressful situation into something so much worse.Hm, I'm trying to think if anyother games had this, but IIRC, Regens in EQ2 and EQ didn't set aggro on the one who casted it. It was something you set before a pull on the Tank/Puller, and they then went in. Could be some people came from those games and don't fully understand the aggro difference here.
I came from EQ2 and had to learn. It takes a few moments to explain not to do Regen before a pull instead of getting angry. /shrugs Also, as a Healer, if I do get aggro, I run it to the Tank. I have stuff I can use to keep myself from dying for those few moments. It helps the tank grab them easier instead of running back to you.
Last edited by Vahlnir; 07-25-2019 at 01:28 AM.

I haven’t ran whm since 50 was cap but I do know getting used to the timing in different dungeons can be tricky, else you get mad agro

For aoe damage in Eden medica 2 tends to go into overheal for me when a simple Aflatus Rapture or Assize was enough coupled with my cohealer. If I’m gonna aoe heal may as well get my blood lily while I’m at it.


I've find myself not caring for Regen as much as I once did. It's just not optimal in most situations anymore that I just can't be bothered to use it unless I find myself with nothing else that would be more effective to cast in its place.
My oGCDs will heal you effectively on their own.
My Afflatus Spells heal for a good chunk on their own and build up Misery for more damage
Dia is just a stupidly potent DoT that its smarter in most situations to use that instead of Regen.
If all my oGCDs are used, I have no lilies and Dia is already on my target while I need to move, THEN I'll put a regen on the tank but Regen has become a bit niche. Yes, after the Tank has pulled a group of mobs, I'll regen + Benison before Holy Spamming my heart out but I won't bother to reapply it in most cases since I'll have an oGCD/Afflatus spell waiting and the mobs won't be alive for much longer to warrant recasting Regen anyways. EX Primals/Raids haven't really warranted keeping Regen up 24/7 either as, again, Afflatus Spells take precedence over it due to Misery being a huge part of optimal WHM play now since a nuke of that caliber is just too good to pass up for a simple regen. Even without Regen going non-stop, I still end up overhealing so its just simply not needed as much as it once was.
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