Quote Originally Posted by MerlinCross View Post
Part of the problem, at least for me, is how the community responds to it. In your example; why go Frost/Unholy on death night when X is mathed out to be the better DPS? You're a Warlock with Demonology, too bad. We need Destruction Warlock. Heck, I had a friend playing one class and was forced by his guild to switch to Restoration Druid because that's what they "NEEDED".

That was in WoW though right? That could never happen here right? Yeah. The community that copied STR accessories of higher end raiders in Heavensward, that blames Paladins for Clemency casts, that complained till every Card is Balance, and more.

I like the idea of Talents. Just the idea. But how do you stop just 1-2 talent set ups from being crowned King by the community and then said community getting salty when someone deviates from it? or making content balanced around said less effective talents?

In short, the idea isn't bad. I don't have faith in the devs to balance it or the community to not break it.
From personal experience, I never had been coerced into playing tank on my death knight. For 5-6 years I raided hardcore in WoW in top 30 US ranking guilds. I switched guilds every few years because guilds come and go, disband or my schedule had to change, but there was no guild I was in that forced caster dps druid to heal, healing class to dps or tank. The only time I remember this happening was in WoW classic. However, ever since the inception of dungeon/raid finder, where you queue for the roles you want to play it was basically phased out.

Not to mention, your anecdote isn't exclusive to WoW. People on FFXIV who has both tank, healing, and dps classes lvld to max lvl can be coerced into playing roles they don't want to because they have another class at max lvl. But as far as I know this almost never happens. So this concern is completely negligible.