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  1. #32
    Player
    MerlinCross's Avatar
    Join Date
    Aug 2015
    Posts
    387
    Character
    Lavitz Orlandeau
    World
    Mateus
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Booden View Post
    Divine Veil is OGCD and doesn't kill your combo if you do it after fast blade, nor does it use up any mp, it doesn't matter that it's not useful in solo content because the game is balanced around 4/8/24 members, and not solo. I agree that it doesn't make sense for it to not affect us, but considering we're a tank and we can just shelltron aoes anyway, it doesn't really impact the paladin as much as you'd expect, even in savage content. Divine Veil (alongside reprisal, and depending how you fit it in Passage of Arms) is crucial to save your teammates from raidwide aoes that could wipe your party in extreme/savage content. Sure, it doesn't have much impact in 4 man content, since dungeons don't have any strong raidwide aoes, but you can still throw it anyway since you don't lose anything from using it.
    Look I'm not saying "Delete Divine Veil". I'm just saying "Why do the other tanks get effected by their AoE shield and we don't". That just seems like a bloody weird thing to decide. I'm glad it's balanced for 8 man raids but it's basically useless in other content. Maybe 24 man.

    And while Clemency can help out, you'd be hard pressed to find a group it seems that won't blame you for the DPS loss. Everything must be done for the sake of DPS and you'll be called a bad tank for daring to pull it out. Or the Healers are bad, one of the two. That's just how the community is.

    Shield bash needs fixing, this we can agree on. But we have Shield bash that should never be used because of how the game is designed and Clemency which should never be used due to how the community plays.

    Quote Originally Posted by Hezzlocks View Post
    I've been noticing this myself, actually. Most recently the Vault has been extremely painful for me, using mostly level 55 gear from the Aery. One run it was fine-ish, some very painful moments with the waves of guards before the first and second boss but otherwise fine, which was with a sprout WHM. Next run, with a level 80 SCH, and there were many wipes. I wasn't sure if it was the healer being bad or if it was me being bad, and I honestly still couldn't say, but I then went on to run Great Gubal Library using the same gear, with a sprout SCH and it was perfectly fine. To me it feels like there are certain little trouble spots while leveling where things are just extremely painful, just a few sudden large spikes in difficulty. I mean, difficulty spikes are to be expected as you level up, but this was less a spike and more a wall. Something feels off.

    I've used Clemency a handful of times since getting it. I usually don't feel the need to, but if I feel like I'm about to die, I'll use it. Like 95% of my Clemency uses have been in the Vault so far though...
    Then you and Dixa are 'bad' in the eyes of the community. Could have AoE'd more and killed the enemy faster to not take that damage or your healer fell asleep. That's just how the game is 'supposed' to be played.
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    Last edited by MerlinCross; 07-23-2019 at 03:43 AM.