Page 5 of 16 FirstFirst ... 3 4 5 6 7 15 ... LastLast
Results 41 to 50 of 159
  1. #41
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Machka View Post
    There's nothing wrong with Continuation the way it is. If you really want to de-bloat on GNB it would be the Gnashing Fang combo itself that should be adjusted, not Continuation. As it is right now, you can only execute the GF combo in a strict 1-2-3 sequence. The other buttons aren't even active/able to be pressed except during their specific window in the GF combo. As such, it would make perfect sense to combine the three of them into a single button that changes as the combo progresses (like PVP combos). Since there is no way to even press the combo in the wrong order, there really isn't much downside to doing this.

    This would preserve the flavor/feeling of Continuation being like the 'trigger pull' action of playing gunblade in FFXIV (where you are just pulling the one trigger while doing different things), while also reducing MORE buttons than simply baking Continuation into each particular Gnashing Fang combo button. (4 -> 2 vs. 4 -> 3).
    Terrible idea.
    With 3 buttons at least i could tell where i am in the combo, it is really important for double weaving and micromanaging things in it.
    With one button you wont be able to tell without constantly looking at the hotbar, this will be a nightmare for anyone who would want to optimise their play on this job.
    You already could merge all 3 buttons into one without losing anything, just do that. x_x
    (0)

  2. #42
    Player
    Videra's Avatar
    Join Date
    Nov 2018
    Posts
    738
    Character
    Videra Svenay
    World
    Balmung
    Main Class
    Warrior Lv 83
    Hmm. Hmm. NO.

    The way Gunbreaker is currently set up brings me back to the halcyon days of 3.0 tanking, when there was at least a little mechanical depth to Warrior. I quite like it the way it is.
    (3)

  3. #43
    Player
    sexythaumaturge's Avatar
    Join Date
    Apr 2018
    Posts
    74
    Character
    Terric Aubert
    World
    Odin
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Halivel View Post
    My full set up looks like this and I'm okay with it and it's not any hard to play with. You can try as well, probably it would work for you.

    You don't even need to remove any buttons, as you can see, the only on 3d page is Strength bottle which you don't use often anyway. GNB has more skills than other jobs in average, but I can't say his actually over bloated, it's not that bad.

    I’ve actually used this layout while leveling, but it too is cumbersome and too far of a departure from my other tanks, as the L2+face button space is invaluable for some common skills you need while moving. Only this job is the outlier, a sign of a poorly designed skillset.
    (1)

  4. #44
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,730
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Nedkel View Post
    You are just assuming SE want to simplify as much as possible, then why would they give us GNB in the first place? Or PLD for instance?
    It's not even about simplifying, I'd just like it if it seemed like Square Enix learned something for once. They combined Verflare and Verholy into other slots so they weren't their own button, but at no point had the epiphany of "not everything needs to be it's own button". It ends up giving me the feeling that Gunbreaker was designed in a vacuum by a completely different team, like SE doesn't let their employees talk to each other and share ideas about the game. At some point somebody should have noticed that Continuation itself is always grayed out, it's a trait in ability form, a placeholder for other skills that doesn't need to exist.
    (3)

  5. #45
    Player
    kazzel120's Avatar
    Join Date
    Apr 2014
    Posts
    119
    Character
    Kamie Celesstian
    World
    Midgardsormr
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Vahlnir View Post
    I have the combos right next to each other so it's really not that hard to switch on a controller. My only problem with the combos themselves is the Gnashing Fang combo comes off of CD shortly after the GCD resets with the regular combo by like 2 seconds, so I have to stop mid Keen Edge combo and switch to that. I think it needs to flow a bit better, but it functions just fine on a controller.
    I dont mind having to drop mid Keen combo to start Gnashing combo in fact its nice to get that powder charge after eye gouge for more damage.
    (3)

  6. #46
    Player
    kazzel120's Avatar
    Join Date
    Apr 2014
    Posts
    119
    Character
    Kamie Celesstian
    World
    Midgardsormr
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Fawkes View Post
    Sure but Gnashing Fang could just turn into Jugular Rip, instead of having the extra button. Like, SE just changed Verflare/Verholy to do exactly that for RDM. They used to be their own buttons and now Verthunder/Veraero just turn into them. Did they intentionally design continuation with the intent of giving themselves something to de-bloat in 6.0?
    Again its an OGCD skill having gnashing and such change would give it that near 3 second CD. Continuation is ment to be a trigger pull for gnb its fine how it is.
    (5)

  7. #47
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by kazzel120 View Post
    I dont mind having to drop mid Keen combo to start Gnashing combo in fact its nice to get that powder charge after eye gouge for more damage.
    It's probably just a matter of personal preference. It's nothing game breaking, but it's a minor annoyance to me.
    (0)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  8. #48
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,730
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by kazzel120 View Post
    Again its an OGCD skill having gnashing and such change would give it that near 3 second CD. Continuation is ment to be a trigger pull for gnb its fine how it is.
    What? No, it could still be OGCD.
    (0)

  9. #49
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Fawkes View Post
    It's not even about simplifying, I'd just like it if it seemed like Square Enix learned something for once. They combined Verflare and Verholy into other slots so they weren't their own button, but at no point had the epiphany of "not everything needs to be it's own button". It ends up giving me the feeling that Gunbreaker was designed in a vacuum by a completely different team, like SE doesn't let their employees talk to each other and share ideas about the game. At some point somebody should have noticed that Continuation itself is always grayed out, it's a trait in ability form, a placeholder for other skills that doesn't need to exist.
    Gnashing fang has quick CD enough to justify continuation and others on a seperate buttons.
    Its only 30 seconds, you use gnashing much more fequently than you do Requitecast damage windows, get over it the complain is extra lame. Dont tell me you are using Confiteur, holy circle or holy spirit outside of requietcast windows.
    GNB has highest APM within all tanks, he plays unique and good, leave it alone.
    (3)

  10. #50
    Player
    sexythaumaturge's Avatar
    Join Date
    Apr 2018
    Posts
    74
    Character
    Terric Aubert
    World
    Odin
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Nedkel View Post
    Gnashing fang has quick CD enough to justify continuation and others on a seperate buttons.
    Its only 30 seconds, you use gnashing much more fequently than you do Requitecast damage windows, get over it the complain is extra lame. Dont tell me you are using Confiteur, holy circle or holy spirit outside of requietcast windows.
    GNB has highest APM within all tanks, he plays unique and good, leave it alone.
    That makes no sense. It’s frequent enough that all that button mashing SHOULDN’T be a thing. If anything, one of the fixes could be to just have the burst on a longer cooldown, but with higher potency, so that you can catch a breath.

    I know you’ve convinced yourself that pressing all these unnecessary buttons somehow makes you a better player. It does not. And Gunbreaker is essentially a very simple class, its button bloat masquerading as complexity. A burst should be something fun. Just look at Warrior’s Fell Cleave window, one of the funnest mechanics in the game - it’s just one button. Now look at Stormblood’s Dark Knight and its universally panned Dark Arts and its terrible double weaving. It necessitated a full rework, and look what they did with it - just repackaged it a little and named it Continuation. Yet people who hated Dark Arts now suddenly love Gunbreaker. It’s baffling.
    (5)
    Last edited by sexythaumaturge; 07-22-2019 at 07:42 AM.

Page 5 of 16 FirstFirst ... 3 4 5 6 7 15 ... LastLast