Quote Originally Posted by Toystore View Post
On the flip side I think you guys are out of touch with the reality of the situation. The solution of 'more dps' is at natural odds with healing. Think of it like a lever with a fulcrum. The more dps, the less healing. That's why people call that solution the 'green dps' solution. It's incredibly frustrating because you already have a role. This is all we have as healers so when you push this solution it aggravates and annoys us to no end.
Dead mobs do no damage. The faster they die, the less damage overall they do and the less healing is required.