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  1. #11
    Player
    Join Date
    May 2019
    Posts
    479
    Quote Originally Posted by Kabooa View Post
    I don't know about you, but ARR/HW people were still macro crafting.
    I absolutely disagree with that. That is not true, whatsoever. As someone who has crafted during those patches, using macros for end game crafts will almost guarantee that you NQ it. You had to manual craft it, and think carefully about the choices you make.

    With prudent Touch and 5.0 actions, it makes it to where you don’t need to manually think about anything.
    (1)

  2. #12
    Player
    DarkEiraStar's Avatar
    Join Date
    Dec 2018
    Posts
    56
    Character
    Serin Darkmoon
    World
    Diabolos
    Main Class
    White Mage Lv 80
    Seems like the easiest thing to do would be to NOT use those abilities. You don't have to wait around for SE to challenge you. Challenge yourself by not using the abilities that make crafting "easy".
    (15)

  3. #13
    Player Doozer's Avatar
    Join Date
    Aug 2013
    Location
    Eureka Orthos
    Posts
    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 90
    If it's not frustrating and annoying, it's not fun!

    apparently
    (12)

  4. #14
    Player
    Cleanse's Avatar
    Join Date
    Jul 2015
    Posts
    298
    Character
    Marshal Renew
    World
    Balmung
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Roth_Trailfinder View Post
    Sounds to me that if they eliminate the macros from the game, that would make crafting hard for people?
    Nah, that would make people look for third-party apps. Macros are fine.

    Quote Originally Posted by CookiesNCreams View Post
    I absolutely disagree with that. That is not true, whatsoever. As someone who has crafted during those patches, using macros for end game crafts will almost guarantee that you NQ it. You had to manual craft it, and think carefully about the choices you make.
    HW was 100% macroable, you just needed high CP melds.

    @OP: Wait until 5.1, the Ishgarde rebuilding patch is going to have a 'leaderboard'.
    (4)

  5. #15
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Cleanse View Post
    Nah, that would make people look for third-party apps. Macros are fine.
    I was not advocating it, though I’d not be against removal of macros.

    BTW, ACT may be a grey area, if all its doing is parsing the log file and providing audio triggers. But, third party apps that would actually craft in game for people would definitely be against the TOS. Not sure why you would think that people who use macros now would suddenly do something that could get them banned ...
    (1)

  6. #16
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    RNG didn't provide challenge. Rath's rotation guaranteed HQ anyway. All it meant was that you had to do absurd nonsense to ensure the HQ and had to hit every button by hand rather than macroing it.

    I do think crafting was perhaps a bit on the easy side in SB, and while I've been slow to level my DoH in ShB, I hear it has become something of a joke. We'll see how it shapes up once the new books are released, but SE would do well to remember that the value of crafting comes from exclusivity. If they make crafting a total joke so any rando can spend 5 minutes on it and get whatever they want out of it, it will become useless like it did in WoW.
    (2)

  7. #17
    Player
    Join Date
    May 2019
    Posts
    479
    Quote Originally Posted by Nixxe View Post
    RNG didn't provide challenge. Rath's rotation guaranteed HQ anyway. All it meant was that you had to do absurd nonsense to ensure the HQ and had to hit every button by hand rather than macroing it.

    I do think crafting was perhaps a bit on the easy side in SB, and while I've been slow to level my DoH in ShB, I hear it has become something of a joke. We'll see how it shapes up once the new books are released, but SE would do well to remember that the value of crafting comes from exclusivity. If they make crafting a total joke so any rando can spend 5 minutes on it and get whatever they want out of it, it will become useless like it did in WoW.
    Thank you. That is probably the only sensible comment I have seen so far. That’s why me and my girlfriend removed “Goddess/God of the Hand” title because it is meaningless. There is nothing exclusive about it anymore. Only players that get exclusivity, are raiders. Why is it that they get rewarded but crafters do not? Everybody should have the chance to feel rewarded, really.
    (2)
    Last edited by CookiesNCreams; 07-15-2019 at 11:01 AM.

  8. #18
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by CookiesNCreams View Post
    Thank you. That is probably the only sensible comment I have seen so far. That’s why me and my girlfriend removed “Goddess/God of the Hand” title because it is meaningless. There is nothing exclusive about it anymore. Only players that get exclusivity, are raiders. Why is it that they get rewarded but crafters do not? Everybody should have the chance to feel rewarded, really.
    Wants "Exclusivity".

    But wants "everyone to feel rewarded".

    Pick one.
    (7)

  9. #19
    Player
    Join Date
    May 2019
    Posts
    479
    Quote Originally Posted by Kabooa View Post
    Wants "Exclusivity".

    But wants "everyone to feel rewarded".

    Pick one.
    lol, don’t misunderstand me. I clearly said “everyone should have the *chance* to be rewarded.” Back in 2.3 crafting, plenty of people had the *chance* to feel rewarded with crafting, but chose not to. Heck even in Stormblood, people were given Prudent Touch, but still chose not to craft hundreds of pieces of gear.

    Feeling rewarded should ultimately be up to you, dude. The game handing out rewards like it’s nothing is not encouraging behavior. Let’s not forget that difficult/ RNG crafting was Square’s idea. It seems it got changed in 4.0 due to so many casuals whining about the difficulty. I’m just making an educated guess though
    (4)
    Last edited by CookiesNCreams; 07-15-2019 at 02:07 PM.

  10. #20
    Player
    Orbus's Avatar
    Join Date
    Dec 2018
    Posts
    217
    Character
    Solala Sola
    World
    Leviathan
    Main Class
    Black Mage Lv 80
    As long as pre made macros are necessary for the vast majority of players for anything even approaching end game crafting (including me), it is in general far too difficult for the average player.

    I don't mind if they want to add some stuff that only the most best and dedicated crafters can make, but that shouldn't be every single item post level cap.
    (7)

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