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  1. #1
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    The forums tends to exaggerate a lot of the dissatisfaction people have with Jobs because it's where we come to give feedback, and the people most incentivized to actually provide that feedback are people who aren't satisfied. Someone on Reddit did a poll on how people felt about their Main jobs, which was then aggregated by a JP user and for the most part people were happy.

    Key: Dark Red: Very Satisfied, Light Red: Somewhat Satisfied, Yellow: Indifferent, light blue: Somewhat Dissatisfied, Dark Blue:Very Dissatisfied.

    While it isn't perfect since r/FFXIV isn't necessarily representative of the entire player base, it is a decent visualization on how people are probably feeling about it. Pretty much every job is getting at least a 70% general satisfaction or at the very least, 80% aren't unhappy with them. The only jobs that are complete botches to the players are Monk, Scholar and Astro. Everyone else is relatively happy.
    (27)
    Last edited by SpeckledBurd; 07-12-2019 at 02:13 AM.

  2. #2
    Player
    Drayos's Avatar
    Join Date
    Jun 2019
    Posts
    292
    Character
    Sethra Rage
    World
    Odin
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by SpeckledBurd View Post
    The forums tends to exaggerate a lot of the dissatisfaction people have with Jobs because it's where we come to give feedback, and the people most incentivized to actually provide that feedback are people who aren't satisfied. Someone on Reddit did a poll on how people felt about their Main jobs, which was then aggregated by a JP user and for the most part people were happy.

    Key: Dark Red: Very Satisfied, Light Red: Somewhat Satisfied, Yellow: Indifferent, light blue: Somewhat Dissatisfied, Dark Blue:Very Dissatisfied

    While it isn't perfect since r/FFXIV isn't necessarily representative of the entire player base, it is a decent visualization on how people are probably feeling about it. Pretty much every job is getting at least a 70% general satisfaction or at the very least, 80% aren't unhappy with them. The only jobs that are complete botches to the players are Monk, Scholar and Astro. Everyone else is relatively happy.
    while yes, but FFLogs does kinda Show a Different opinon in some cases.

    Quote Originally Posted by Gallus View Post
    SAM - Apparently plays well but has mediocre numbers. People are generally happy but would like slightly better damage.

    MNK - Good numbers but plays strange. People aren't very happy.

    NIN - Average numbers but good raid contribution like always. Apparently complicated. I think people are generally pleased with it.

    DRG - Very good numbers (possibly too good), flows well, good raid contribution. People are very happy with it.

    BRD
    - Apparently plays well but a good chunk of people are displeased with most of the removal of their support kit. Mixed feelings here. Some are happy, some are not.

    MCH - Plays well. Very straightforward from what I've heard. Good numbers. People are happy.

    RDM - Plays well. Has a few mana issues though. Other than that people aren't complaining much about it. Hasn't changed much since SB. People are generally happy with it.

    BLM - Extremely good numbers. Lots of QoL changes. Better mobility, downtimes aren't a problem anymore with this class. People are very happy with it.

    DNC - No idea. All I've heard is that the class is easy and relatively fun. I'd say most are content with it.

    SMN -https://media.giphy.com/media/WtCcLH...ggxH/giphy.gif
    is it though :P, Because Summoner by PlayTime is Winning against majority above it :P, 3rd Most Played Job currently :P these two sights give very different opinons to what the community Put in that orginal Poll, i dont think this is a Co-incidence overall, as We know they look at logs and look at Underplayed Jobs as a Lack of Audience playing the job is generally a good indicator there is a problem.

    so either, Peoples Minds changed after the Poll on the job, or the Silent Majority Do actually enjoy the new Summoner.


    https://www.fflogs.com/zone/statistics/28#boss=1045

    If u look at logs to what people are actually playing it'd be.

    Dancer > Dragoon > Summoner > Bard > SAM > BLM > MCH > RDM > Ninja > Monk.

    and while Monk does remain a Common Denominator, the other jobs have moved around ENTIRELY and while u could Say, "they're just messing around trying new things etc etc" that wouldnt contribute to Summoners holding 3,000 More parses then its Next in line.
    (0)
    Last edited by Drayos; 07-12-2019 at 05:11 PM.

  3. #3
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Drayos View Post
    while yes, but FFLogs does kinda Show a Different opinon in some cases.



    is it though :P, Because Summoner by PlayTime is Winning against majority above it :P, 3rd Most Played Job currently :P these two sights give very different opinons to what the community Put in that orginal Poll, i dont think this is a Co-incidence overall, as We know they look at logs and look at Underplayed Jobs as a Lack of Audience playing the job is generally a good indicator there is a problem.

    so either, Peoples Minds changed after the Poll on the job, or the Silent Majority Do actually enjoy the new Summoner.


    https://www.fflogs.com/zone/statistics/28#boss=1045

    For example, Summoner, is the most memed on job here, yet holds 3rd Position in the most played job in trials, BLMS top, yet has a Lower Playtime then Even summoner does in this. Machinist being second yet Again Lower Played.

    If u look at logs to what people are actually playing it'd be.

    Dancer > Dragoon > Summoner > Bard > SAM > BLM > MCH > RDM > Ninja > Monk.

    and while Monk does remain a Common Denominator, the other jobs have moved around ENTIRELY and while u could Say, "they're just messing around trying new things etc etc" that wouldnt contribute to Summoners holding 3,000 More parses then its Next in line.
    what people are playing doesn't tell you what's wrong with the job. There are tons of motivators outside of job design for why people play a class.


    also fflogs is not a representitive sample, specific types of players seek out fflog
    (4)

  4. #4
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    797
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Physic View Post
    what people are playing doesn't tell you what's wrong with the job. There are tons of motivators outside of job design for why people play a class.


    also fflogs is not a representitive sample, specific types of players seek out fflog
    To expound on this, I am playing SMN and you might see some logs from me, but I am actively looking for a replacement to play right now because, despite being my first job, SMN has so many issues that I don't think I can tolerate it unless they do immediate changes to fix the flow of the class. But like a ton of other people, if this is your first job, then you're going to play it. It's that simple. Not many people have the time to level up multiple jobs fast enough and would rather suffer a bad job than not play at all.

    That's kind of the issue with using that website to justify your positions, especially so early in an expansion's cycle.
    (0)

  5. #5
    Player
    DocQuixotic's Avatar
    Join Date
    Aug 2016
    Posts
    27
    Character
    Vadim Astoya
    World
    Mateus
    Main Class
    Summoner Lv 66
    I can't speak to the dps changes but healer changes are a nightmare.
    (5)

  6. #6
    Player
    FuzzyFur's Avatar
    Join Date
    Jun 2014
    Posts
    5
    Character
    Fuzzy Fur
    World
    Exodus
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Taranok View Post
    To expound on this, I am playing SMN and you might see some logs from me, but I am actively looking for a replacement to play right now because, despite being my first job, SMN has so many issues that I don't think I can tolerate it unless they do immediate changes to fix the flow of the class...
    I'd wager this is more common a sentiment with SMN mains than people know. At least the ones I've spoken with, and myself are pretty bent and praying for something to happen to fix this hot mess like yesterday.

    I really wanted to like the changes, and while leveling it felt okay. After 80, I started to work on optimization to prepare for raids. All the flaws (discussed ad nauseam lately) immediately came to light when I took the casual hat off and started to get down to business.

    On the bright side, I find SMN isn't terrible if you never have to move, never have to take your eyes off the hot-bars for mechanics, have a low ping, and want to put in some serious hard work for dismal numbers. So as long as savage is a striking dummy, SMN will be just fine.
    (4)

  7. #7
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    Quote Originally Posted by Drayos View Post
    while yes, but FFLogs does kinda Show a Different opinon in some cases.
    What you have to bear in mind is that FFLogs doesn't measure satisfaction. What you'll tend to find is in many cases that people will still play their mains, even if they're dissatisfied, because it's their main or they're holding out for it to get better or don't want to play something else. So it only measures how popular a job is, not how satisfied people are. Whilst it can offer some indication that if a job isn't popular then maybe only few people probably like it as a job. In this case, I think the poll is a fairer indicator because it was a large sample size and measures the right data, if we're talking about job satisfaction.


    I mean, case in point, the person who put up the stats has been angry about MNK's for 2 expansions and still plays a MNK. I know a MCH who sat through Stormblood despite hating what they did to it. The same with a WHM I know, who still isn't happy but will still main it. I know somebody who'd rather play DNC but is maining MCH for their static because that's what they wanted. I took the mentality that I'll play something else, but people can be comfortable in maining the roles they have already invested themselves in and know well and have always prefered, so they sit out the bad times in hope SE do something about it.
    (8)
    Last edited by Saefinn; 07-13-2019 at 05:02 AM.

  8. #8
    Player
    guardin's Avatar
    Join Date
    Nov 2012
    Posts
    334
    Character
    Shaiden Nightfall
    World
    Ultros
    Main Class
    Monk Lv 90
    Quote Originally Posted by SpeckledBurd View Post
    The forums tends to exaggerate a lot of the dissatisfaction people have with Jobs because it's where we come to give feedback, and the people most incentivized to actually provide that feedback are people who aren't satisfied. Someone on Reddit did a poll on how people felt about their Main jobs, which was then aggregated by a JP user and for the most part people were happy.

    Key: Dark Red: Very Satisfied, Light Red: Somewhat Satisfied, Yellow: Indifferent, light blue: Somewhat Dissatisfied, Dark Blue:Very Dissatisfied.

    While it isn't perfect since r/FFXIV isn't necessarily representative of the entire player base, it is a decent visualization on how people are probably feeling about it. Pretty much every job is getting at least a 70% general satisfaction or at the very least, 80% aren't unhappy with them. The only jobs that are complete botches to the players are Monk, Scholar and Astro. Everyone else is relatively happy.
    if they just took the slowdown off monk, decreased the damage of riddle of fire and add a speed buff instead, and just let the class go crazy with speed (like 1.5 gcd) we would be happier. we got cool skills this xpac but the slowdown and speed ups just makes monk feel like a clumsy untrained martial artist that is tripping over his own feet.
    (1)

  9. #9
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    797
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by guardin View Post
    if they just took the slowdown off monk, decreased the damage of riddle of fire and add a speed buff instead, and just let the class go crazy with speed (like 1.5 gcd) we would be happier. we got cool skills this xpac but the slowdown and speed ups just makes monk feel like a clumsy untrained martial artist that is tripping over his own feet.
    If MCH has taught me anything, it's that a 1.5s GCD is cancer to anyone with a ping over 60ms. So no, this is a terrible idea. That said, removing the slowdown from riddle of fire would make it feel a lot better probably. It's a relic from when the devs wanted the class to double weave billions of oGCDs. Well, the class doesn't have billions of oGCDs to need to double weave anymore.
    (0)

  10. #10
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by guardin View Post
    if they just took the slowdown off monk, decreased the damage of riddle of fire and add a speed buff instead, and just let the class go crazy with speed (like 1.5 gcd) we would be happier. we got cool skills this xpac but the slowdown and speed ups just makes monk feel like a clumsy untrained martial artist that is tripping over his own feet.
    not really, the slowdown on riddle of fire is not why the current monk feels less entertaining than before the expansion. Because the slowdown was already there. and we didn't really get cool stuff, we got an extra aoe, which we wouldn't have needed, the main aoe limiter was tp, in a large pull youd generally spam rock breaker, and most things would be dead.

    skills to help with gl management, after they removed gl management tools. Bootshine buff, to replace 10% damage buff, that's probably the most interesting new mechanic

    there's not enough synergy/interaction/combos in the class any more.

    but everyone has their own vision of what the class needs

    the job has a lack of in
    (0)

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