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  1. #1
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Gallus View Post
    SAM - Apparently plays well but has mediocre numbers. People are generally happy but would like slightly better damage.

    MNK - Good numbers but plays strange. People aren't very happy.

    NIN - Average numbers but good raid contribution like always. Apparently complicated. I think people are generally pleased with it.

    DRG - Very good numbers (possibly too good), flows well, good raid contribution. People are very happy with it.

    BRD
    - Apparently plays well but a good chunk of people are displeased with most of the removal of their support kit. Mixed feelings here. Some are happy, some are not.

    MCH - Plays well. Very straightforward from what I've heard. Good numbers. People are happy.

    RDM - Plays well. Has a few mana issues though. Other than that people aren't complaining much about it. Hasn't changed much since SB. People are generally happy with it.

    BLM - Extremely good numbers. Lots of QoL changes. Better mobility, downtimes aren't a problem anymore with this class. People are very happy with it.

    DNC - No idea. All I've heard is that the class is easy and relatively fun. I'd say most are content with it.

    SMN -https://media.giphy.com/media/WtCcLH...ggxH/giphy.gif
    Not really sure where people get the idea that SAM has mediocre numbers. They're the second highest dps after black mage. There's a gap between every dps and samurai then another gap between samurai and black mage.

    What SAMS are unhappy about is that black mage beats them at all. They want to be equal with it.
    (2)

  2. #2
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,650
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by LunarEmerald View Post
    Not really sure where people get the idea that SAM has mediocre numbers. They're the second highest dps after black mage. There's a gap between every dps and samurai then another gap between samurai and black mage.

    What SAMS are unhappy about is that black mage beats them at all. They want to be equal with it.
    They have mediocre numbers relative to their competition. Samurai should be noticeably ahead of Monk and Dragoon yet once you factor in their utility (Brotherhood and Litany), Samurai just... isn't. They pull 400 above Dragoon at the 95% level and only 100 above Monk at every level. Considering the aforementioned utility likely bringing approximately 600+, they're just not dealing enough damage. Black Mage, meanwhile, is 1.5k above Summoner and Red Mage—which may actually be too wide a gap given Devotion and Embolden don't come close to closing that gap.
    (0)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  3. #3
    Player
    Leifei's Avatar
    Join Date
    Aug 2017
    Posts
    223
    Character
    Seijuro Kibagami
    World
    Adamantoise
    Main Class
    Samurai Lv 100
    Yup, Samurai definitely needs a buff. As a job without utility it should be on par with Black Mage in damage.
    (0)

  4. #4
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    797
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Leifei View Post
    Yup, Samurai definitely needs a buff. As a job without utility it should be on par with Black Mage in damage.
    It depends. Samurai shouldn't be top because playing BLM perfectly requires a lot more thought and effort, and any level of movement can and does screw with BLM's damage more than SAM's damage. But it should be a relatively minor difference with an overall hierarchy of BLM > SAM > MCH, because MCH literally only stops DPS if the player starts screwing up or the boss flat out jumps. Whereas SAM only has to disengage when the boss forces you to disengage, and BLM has to stop damage basically for any unplanned movement (or if they get bombarded with movement and there's no way to realistically plan around it).

    With perfect play, the classes should more or less fall into this category.
    (1)

  5. #5
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Criticism tends to come from a place of love, rather than hate. If you hate a job, you'll just play something else and not care what they do to it. If you like a job, it's easy to spot some things that could be improved. You won't find me commenting on the healer threads, for example, because I'm not a fan of healing. It's a safe bet that the people complaining are still invested in the jobs they're complaining about.

    Overall, I think most of the sentiments I've heard (except, perhaps, from certain healers) have been relatively positive.

    I've only leveled two jobs to 80 thus far:
    BRD - Didn't change much. Still enjoy it, though I'll admit that the lv80 ability is... lackluster.
    MCH - Changed a lot. Love it, but I could also get on board with a number of tweaks to improve its playability.

    and only dabbled in a couple other jobs:
    DNC - Eh. It's not for me, but I can see why others might enjoy it. I'll level it to 80 anyway, just because I level everything.
    WAR - Didn't change much. Not a fan of the new AOE combo though. Conal-aoe > circle-aoe? Who thought that was a good idea?
    (16)
    Last edited by Raldo; 07-12-2019 at 02:09 AM.

  6. #6
    Player
    Idolon's Avatar
    Join Date
    Sep 2015
    Posts
    59
    Character
    Rinh Maimhov
    World
    Faerie
    Main Class
    Dancer Lv 100
    People who dislike the changes come here to complain. People who like the changes tend not to post anything, probably because they're too busy playing the game.

    I, for one, am loving how the new Machinist plays, though I haven't had a chance to use it in many longer fights yet, so it's possible I just haven't run into any problems it has.
    (10)

  7. #7
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Idolon View Post
    People who dislike the changes come here to complain. People who like the changes tend not to post anything, probably because they're too busy playing the game.

    I, for one, am loving how the new Machinist plays, though I haven't had a chance to use it in many longer fights yet, so it's possible I just haven't run into any problems it has.
    there are people who came to the forum to say they love the new machinist, so its possible the new machinist just isn't actually bad/boring/depressing
    (1)

  8. #8
    Player
    Quor's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Alexya Ultor
    World
    Leviathan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Idolon View Post
    People who dislike the changes come here to complain. People who like the changes tend not to post anything, probably because they're too busy playing the game.
    Pretty much this. I love the new DRK; I feel like I have a tool for almost everything that comes my way, and the class tends to be very busy once you get the cooldown and MP management figured out. DNC is also great fun, and while it has occasional doldrums where you just get terrible luck with procs, it also has moments of insane button mashing when the procs come flying in. AST and WHM are not nearly as bad as I've been led to believe, and GNB has been a joy so far.
    (1)

  9. #9
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    The forums tends to exaggerate a lot of the dissatisfaction people have with Jobs because it's where we come to give feedback, and the people most incentivized to actually provide that feedback are people who aren't satisfied. Someone on Reddit did a poll on how people felt about their Main jobs, which was then aggregated by a JP user and for the most part people were happy.

    Key: Dark Red: Very Satisfied, Light Red: Somewhat Satisfied, Yellow: Indifferent, light blue: Somewhat Dissatisfied, Dark Blue:Very Dissatisfied.

    While it isn't perfect since r/FFXIV isn't necessarily representative of the entire player base, it is a decent visualization on how people are probably feeling about it. Pretty much every job is getting at least a 70% general satisfaction or at the very least, 80% aren't unhappy with them. The only jobs that are complete botches to the players are Monk, Scholar and Astro. Everyone else is relatively happy.
    (27)
    Last edited by SpeckledBurd; 07-12-2019 at 02:13 AM.

  10. #10
    Player
    Drayos's Avatar
    Join Date
    Jun 2019
    Posts
    292
    Character
    Sethra Rage
    World
    Odin
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by SpeckledBurd View Post
    The forums tends to exaggerate a lot of the dissatisfaction people have with Jobs because it's where we come to give feedback, and the people most incentivized to actually provide that feedback are people who aren't satisfied. Someone on Reddit did a poll on how people felt about their Main jobs, which was then aggregated by a JP user and for the most part people were happy.

    Key: Dark Red: Very Satisfied, Light Red: Somewhat Satisfied, Yellow: Indifferent, light blue: Somewhat Dissatisfied, Dark Blue:Very Dissatisfied

    While it isn't perfect since r/FFXIV isn't necessarily representative of the entire player base, it is a decent visualization on how people are probably feeling about it. Pretty much every job is getting at least a 70% general satisfaction or at the very least, 80% aren't unhappy with them. The only jobs that are complete botches to the players are Monk, Scholar and Astro. Everyone else is relatively happy.
    while yes, but FFLogs does kinda Show a Different opinon in some cases.

    Quote Originally Posted by Gallus View Post
    SAM - Apparently plays well but has mediocre numbers. People are generally happy but would like slightly better damage.

    MNK - Good numbers but plays strange. People aren't very happy.

    NIN - Average numbers but good raid contribution like always. Apparently complicated. I think people are generally pleased with it.

    DRG - Very good numbers (possibly too good), flows well, good raid contribution. People are very happy with it.

    BRD
    - Apparently plays well but a good chunk of people are displeased with most of the removal of their support kit. Mixed feelings here. Some are happy, some are not.

    MCH - Plays well. Very straightforward from what I've heard. Good numbers. People are happy.

    RDM - Plays well. Has a few mana issues though. Other than that people aren't complaining much about it. Hasn't changed much since SB. People are generally happy with it.

    BLM - Extremely good numbers. Lots of QoL changes. Better mobility, downtimes aren't a problem anymore with this class. People are very happy with it.

    DNC - No idea. All I've heard is that the class is easy and relatively fun. I'd say most are content with it.

    SMN -https://media.giphy.com/media/WtCcLH...ggxH/giphy.gif
    is it though :P, Because Summoner by PlayTime is Winning against majority above it :P, 3rd Most Played Job currently :P these two sights give very different opinons to what the community Put in that orginal Poll, i dont think this is a Co-incidence overall, as We know they look at logs and look at Underplayed Jobs as a Lack of Audience playing the job is generally a good indicator there is a problem.

    so either, Peoples Minds changed after the Poll on the job, or the Silent Majority Do actually enjoy the new Summoner.


    https://www.fflogs.com/zone/statistics/28#boss=1045

    If u look at logs to what people are actually playing it'd be.

    Dancer > Dragoon > Summoner > Bard > SAM > BLM > MCH > RDM > Ninja > Monk.

    and while Monk does remain a Common Denominator, the other jobs have moved around ENTIRELY and while u could Say, "they're just messing around trying new things etc etc" that wouldnt contribute to Summoners holding 3,000 More parses then its Next in line.
    (0)
    Last edited by Drayos; 07-12-2019 at 05:11 PM.

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