Page 11 of 11 FirstFirst ... 9 10 11
Results 101 to 110 of 119

Hybrid View

  1. 07-22-2019 07:45 AM

  2. #2
    Player
    ShadowNyx3's Avatar
    Join Date
    Feb 2015
    Posts
    136
    Character
    Aloh'ir Lazoran
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Kabooa View Post
    I'm saying they could make that change tomorrow, and we'd get by, like we always did. Fairweather blackmages would go back to whatever DPS is 'the best' and those of us on still on it would adjust.
    This is an extremely condescending way to treat people who are just looking for something to enjoy. Calling someone "fair-weather" is nothing more than an attempt to justify the worth of your own dedication by putting down others. It's quite analogous to sports where fans of a team will deride people for being fair-weather when their team is terrible, while those "fair-weather fans" are simply not willing to waste their time and money on a team that's not providing them enjoyment. It's great if you can get by and stick with something til it eventually pays off because it will likely feel better when it does for having gone through the tough times, and you should enjoy that instead of worrying about what other people are doing for their own enjoyment.

    Quote Originally Posted by Myon88 View Post
    Snip
    You've definitely hit it on the head with how separating Phoenix from PWT would be the better route to a more manageable rotation. If Summoner is going to be plagued with a punishing potency drop from Ruin III to Ruin II and a plethora of off globals to press, the trances should be acting like BLM's Triplecast for movement and weaving, especially because they do not have damage buffs anymore. Of course everyone seems to love the current PWT and I myself would rather see unique Phoenix and Bahamut phases, so I think that the real focus should be on overhauling DWT into that movement and weaving tool it should be, without having to use it on CD for maintaining the core rotation.
    (2)

  3. #3
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by ShadowNyx3 View Post
    This is an extremely condescending way to treat people who are just looking for something to enjoy. Calling someone "fair-weather" is nothing more than an attempt to justify the worth of your own dedication by putting down others. It's quite analogous to sports where fans of a team will deride people for being fair-weather when their team is terrible, while those "fair-weather fans" are simply not willing to waste their time and money on a team that's not providing them enjoyment. It's great if you can get by and stick with something til it eventually pays off because it will likely feel better when it does for having gone through the tough times, and you should enjoy that instead of worrying about what other people are doing for their own enjoyment.
    You took too much from that.
    (0)

  4. #4
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Myon, do you think we would be better off add Bahamut to DWT or separating Phoenix from FBT? Meaning that you use Trance, recast timer start and Demi-Primal is available right after trance end. In this way Trance would always be rolling like AF was in 4.0 and you could use Demi whenever you need rather than when FBT was back up. Seems like SE gave us two choose on how to make Demi summon work.
    (0)

  5. #5
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    797
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    All I really want out of tanking is for tanks to feel like tanks, not wannabe DPS. Granted they should have something approaching a satisfying DPS rotation, but the best tanking rotations I've ever experienced are ones where your best DPS rotation has you constantly mitigating damage as well, because active damage mitigation as a constant mechanic you are always doing actually feels really good as a tank.

    But this ties into the biggest problem FFXIV actually has: The encounter design is forcing the dev's hand on tank and healer design, which is in turn forcing the hand on encounter design to have this really weird, binary, bursty meta that is simultaneously incredibly boring and incredibly frustrating for the tank and healer jobs. And it's all exemplified by busters. When the only thing you have to do to survive a mechanic is to press a button to not die, you're going to have a very binary mechanic. Healers are at their best when they have to creatively adapt to an environment with limited power skills, and tanks feel at their best when threat isn't an issue, but when their entire job is to reduce the amount of damage they take from the boss to give the healers breathing room.
    (0)

Page 11 of 11 FirstFirst ... 9 10 11