I like the longer fights. I think everyone does, that i've talked to at least. I've brought this up a few times in the past, too. Spells like poison/dia/bio are useless when the mob dies in 5-10 seconds. Make them live longer, and this will fix the problem where you can get to 50 in hours instead of weeks.

I remember going into crawlers nest, partying for 2-3hr, and getting half a level, or most of a level. In this game, that's 2-3+ levels. I'm starting an 8+ year commitment with this game. I don't need super rapid fire content, slow and steady will get the most for me.