Page 3 of 7 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 64
  1. #21
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Imho Superbolide > Holmgang

    You dont take any damage when you have it ON while with holmgang you do.
    I found myself using it a lot of times, it just takes some awareness and skill to use in exact time. I use it often in dungeons on wall to wall pulls, when a healer is too far away from me to heal me of.
    (2)
    Last edited by Nedkel; 07-09-2019 at 05:36 PM.

  2. #22
    Player
    Tinibou's Avatar
    Join Date
    Aug 2013
    Posts
    943
    Character
    Tiniel Cerulis
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    I like the job but it lacks a stronger sound, it doesn't feel like a gun-breaker, it sounds like he breaks nothing... very bad sound design
    (0)

  3. #23
    Player
    Damas_87's Avatar
    Join Date
    Sep 2013
    Posts
    7
    Character
    Damas Stormrage
    World
    Tonberry
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Tinibou View Post
    I like the job but it lacks a stronger sound, it doesn't feel like a gun-breaker, it sounds like he breaks nothing... very bad sound design
    Agree, especially Gnashing combo and Burst Strike sound effect need to sound more impactful.
    (0)

  4. #24
    Player
    Ariase's Avatar
    Join Date
    Jan 2016
    Location
    Gridania
    Posts
    9
    Character
    Amatsu Fanelitz
    World
    Lamia
    Main Class
    Scholar Lv 70
    I'd rather keep Sonic Break on the GCD. I found a rotation that worked well for me, and going from Sonic Break into Bow Shock felt fine. Having to, instead, remember to weave Sonic Break inbetween GCDs would just make it weird at this point.
    (6)
    Someday. qvq

  5. #25
    Player
    kashi11's Avatar
    Join Date
    Jan 2017
    Posts
    161
    Character
    Kashi Venka
    World
    Brynhildr
    Main Class
    Paladin Lv 90
    Camouflage by itself isn't very good, but it has the same cooldown and duration as Rampart. Since no other tank has an equivalent to Camo, it's essentially an extra cool down. I always pair Camo+rampart in dungeon pulls at it equates to 28% damage reduction + chance to Parry. So in a big pull I use rampart + camo, then nebula after.

    If there are still a lot of mobs by the time I'd use nebula, I pair it with Arms length, anti-pushback isnt really needed for dungeons and it inflicts a slow effect for 15s which helps reduce incoming damage even more.
    (2)
    Last edited by kashi11; 07-10-2019 at 03:25 AM.

  6. #26
    Player
    Kiteless's Avatar
    Join Date
    Aug 2013
    Posts
    432
    Character
    Bluethroat Cantus
    World
    Mateus
    Main Class
    Gunbreaker Lv 89
    Superbolide's biggest problem is that half the time it'll just bug out and instantly kill you. I'd be much more lenient about its gimmick if it actually worked.
    (0)

  7. #27
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by kashi11 View Post
    I pair it with Arms length, anti-pushback isnt really needed for dungeons and it inflicts a slow effect for 15s which helps reduce incoming damage even more.
    lol, I'm not only one whose found themselves using Arms Length as a defensive cooldown then.
    (0)

  8. #28
    Player
    Hopecord's Avatar
    Join Date
    Jun 2011
    Location
    Ishgard
    Posts
    73
    Character
    Quina Quen
    World
    Spriggan
    Main Class
    Gunbreaker Lv 80
    just make Camouflage a 100% parry rate (which is 15% physical damage reduction) + 10% damage reduction for 15 sec instead of 20 sec with the same cooldown of 90 sec.


    Aurora can be improved by having 400 potency instead of 200 for 15 sec instead of 18 sec at higher cooldown of 90 sec instead of 60 sec.
    (0)

  9. #29
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by MarvelousInRed View Post
    ... Also, WAr, DRK, PLD get Shake It Off, Blackest Night, and Passage of Arms. Gunbreaker has no equivalent. Again, why? Considering that even normal 4-man dungeons routinely have tankbuster mechanics, this just seems like it hamstringers my mitigation potential more than other tanks.
    While weaker than those skills... aint that what Heart of Stone operates as?
    (1)

  10. #30
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by MarvelousInRed View Post
    Also, WAr, DRK, PLD get Shake It Off, Blackest Night, and Passage of Arms. Gunbreaker has no equivalent. Again, why? Considering that even normal 4-man dungeons routinely have tankbuster mechanics, this just seems like it hamstringers my mitigation potential more than other tanks.
    Quote Originally Posted by WhyAmIHere View Post
    While weaker than those skills... aint that what Heart of Stone operates as?
    Yeah, roughly.

    Heart of Stone is your equivalent to the Blackest Night.

    Heart of Light is your equivalent to Shake it off and Passage of Arms.
    (2)

Page 3 of 7 FirstFirst 1 2 3 4 5 ... LastLast