I think the new cards system is really time-consuming with low rewards in terms of buffs. You need to press 3 buttons and switch target (and even think WHO is going to receive the card, if melee or ranged) to use one ability that gives only 5% of buff. When you use Redraw you have to repeat this as fast as you can. Meanwhile you have to manage with the mechanics, with the heals, with the dps.
Why did they kill AST?
It feels like they wanted to make Astrologians too much complicated but also if you play it perfectly I think it's not worth.
Cooldowns are ridicolous. Celestial Opposition is weak. Collective Unconscious is weak. Horoscope feels like they wanted to copy Plenary Indulgence. Neutral Sect has long cooldown and allow you to use 2 Aspected helios (if you don't want to overwrite them). Mana management is totally disgusting: if you die after using Lucid Dreaming, you can say goodbye to your mana for the next minute and half.
Why we have 6 cards that do the same thing, with other 2 cards that do just a little better than the other 6?
Astrologian is in the worst position ever. I think that WHM+SCH is meta right now. The only way SE found to make white mage great again was to destroy astrologian.

Gj. Change my mind.