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  1. #1
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by gumas View Post
    yet its instant, you can always cast something else and weave it yes every 90 seconds, its an extra but a good extra. ast have nothing to weave here aside from earthly star. if the card system is good/worth the dps loss its fine, right now everything just underwhelming.
    Last time I checked, all my lily skills are on the GCD, so there is nothing to "weave".
    At least, not as I understand the term.

    Yeah they are instant, so I do get increased mobility, which is definitely nice since WHM always lagged behind in that regard compared to the other classes.

    Quote Originally Posted by AmeliaVerves View Post
    but I disagree on the lilies being underwhelming
    Love the blue ones.
    Only the purple one is underwhelming.
    (0)

  2. #2
    Player
    AmeliaVerves's Avatar
    Join Date
    Oct 2016
    Location
    Limsa
    Posts
    1,475
    Character
    Amelia Wafflesmack
    World
    Louisoix
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Granyala View Post
    Love the blue ones.
    Only the purple one is underwhelming.
    It's a fair trade. If you have to spend the GCD for healing you would have to spend it either way, with or without the lily system being in place, but the purple lily makes up for the 'lost' Glare.
    (1)
    I don't know, man.

  3. #3
    Player
    Granyala's Avatar
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    Sep 2014
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    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by AmeliaVerves View Post
    It's a fair trade. If you have to spend the GCD for healing you would have to spend it either way, with or without the lily system being in place, but the purple lily makes up for the 'lost' Glare.
    I don't fish for lilys. (By that I mean deliberately overhealing)
    If I am at 3 lilys I replace the next cure with a lily skill. Otherwise they are banked in case I need access to instants while moving.

    As such, the purple one basically replaces a glare cast.
    Napkin math:
    That would be 600 potency gained every 90 seconds or 6.666 potency per second.
    Lily does around 40K right now, so that would be 440ish DPS. Not sure yet what my single target DPS is right now but it's safe to say that the lily damage contributes less than 10%. Comparable to what Assize does.
    (2)

  4. #4
    Player
    AmeliaVerves's Avatar
    Join Date
    Oct 2016
    Location
    Limsa
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    1,475
    Character
    Amelia Wafflesmack
    World
    Louisoix
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Granyala View Post
    I don't fish for lilys. (By that I mean deliberately overhealing)
    If I am at 3 lilys I replace the next cure with a lily skill. Otherwise they are banked in case I need access to instants while moving.

    As such, the purple one basically replaces a glare cast.
    Napkin math:
    That would be 600 potency gained every 90 seconds or 6.666 potency per second.
    Lily does around 40K right now, so that would be 440ish DPS. Not sure yet what my single target DPS is right now but it's safe to say that the lily damage contributes less than 10%. Comparable to what Assize does.
    Well, first off it's not recommended doing maths with actual numbers bc they vary so much, instead you work with potencies.
    That being said, I have seen Miseries crit for >75k, so if you take Crits and DH-Crits into consideration Misery can actually be a dps gain even tho you spent your lilies for overhealing.

    Apart from that: never cast Cure (II) if you have a Lily except for content you don't know and you want to play it safe for progression matters. Using a Lily for movement is not always a gain! It only is if you'd actually use a whole GCD moving, otherwise move > Glare.

    Obv they can't make Misery a dps gain over Glare, bc that would kinda break the whole deal, it's a trade off for having to heal anyways (since that's your main job lol), but still gaining something out of your spent GCDs. Namely 're-gaining' 3/4 Glare potency for 3 spent GCD heals.
    (0)
    I don't know, man.

  5. #5
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
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    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by AmeliaVerves View Post
    Apart from that: never cast Cure (II) if you have a Lily except for content you don't know and you want to play it safe for progression matters. Using a Lily for movement is not always a gain! It only is if you'd actually use a whole GCD moving, otherwise move > Glare.
    You get a lily every 30s. As such you have to spend a lily every 30s or waste Bloodlily uptime.

    My MO is to keep 2 lilys on hand for emergencies and use one shortly before the 3rd is finished. That way I get maximum blood lily uptime and have 2 instant heals ready in case Dwarf hits fan. Whether I use a lily or CureII is more dependent on the urgency of the heal than DPS.
    To be frank: I don't actively think "DPS max!" at all. I think "survival max". I always play it safe because that gives me more room to correct player error.

    DPSing to me is purely a filler activity, the less I need to do it the better b/c it's braindead boring. As such I still want SE to beef up the encounters. ^^
    (3)

  6. #6
    Player
    cougarel's Avatar
    Join Date
    Jun 2015
    Location
    Ul’dah
    Posts
    140
    Character
    Sophia Miyuki
    World
    Spriggan
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Granyala View Post
    You get a lily every 30s. As such you have to spend a lily every 30s or waste Bloodlily uptime.

    My MO is to keep 2 lilys on hand for emergencies and use one shortly before the 3rd is finished. That way I get maximum blood lily uptime and have 2 instant heals ready in case Dwarf hits fan. Whether I use a lily or CureII is more dependent on the urgency of the heal than DPS.
    To be frank: I don't actively think "DPS max!" at all. I think "survival max". I always play it safe because that gives me more room to correct player error.

    DPSing to me is purely a filler activity, the less I need to do it the better b/c it's braindead boring. As such I still want SE to beef up the encounters. ^^

    Exactly, that's my MO as well and mindset when it comes down to it.
    (0)
    There is no limit that can not be passed

  7. #7
    Player
    AmeliaVerves's Avatar
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    Oct 2016
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    Limsa
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    1,475
    Character
    Amelia Wafflesmack
    World
    Louisoix
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Granyala View Post
    To be frank: I don't actively think "DPS max!" at all. I think "survival max". I always play it safe because that gives me more room to correct for player error.
    That's ofc totally fair and a valid way to play, even tho I personally picked up a different way for me, I still think it really doesn't matter in casual content (or even EX Primals since I consider these more casual content by now tbh). If you get through the Dungeon/Raid/whatever smoothly: well done, all of you won the game.

    Quote Originally Posted by Granyala View Post
    DPSing to me is purely a filler activity, the less I need to do it the better b/c it's braindead boring. As such I still want SE to beef up the encounters. ^^
    Just adding something personal: I feel the complete opposite. Healing feels really boring for me so I push myself to utilize my tools to the fullest to get 90% dps uptime. It just feels rewarding to me seeing those enemies melting under my holy spam. hehe
    (5)
    I don't know, man.

  8. #8
    Player
    Granyala's Avatar
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    Sep 2014
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    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by AmeliaVerves View Post
    Just adding something personal: I feel the complete opposite. Healing feels really boring for me so I push myself to utilize my tools to the fullest to get 90% dps uptime. It just feels rewarding to me seeing those enemies melting under my holy spam. hehe
    Until you look at the actual numbers in FFLogs and see how little your DPS actually accounts for compared to competent DPS players.
    They aren't melting b/c of our Holys. Looking at single target data from savage raids is even more depressing. ._.

    90% DPS uptime sounds unrealistic unless you vastly outgear the encounter.
    (4)

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