
Originally Posted by
TonberiScholar
You're, as far as I can tell, comparing Art of War spam to Miasma II spam.
Forgetting that, in addition to the higher regen (only 3%, but you mathed it out so I'd feel remiss in not mentioning it) PLUS the up to 19% from outside sources, PLUS the additional mana from Energy Drain, we had two additional forms of AoE in Stormblood that cost either very little (DoTs to use with Bane and the opportunity cost of no ED) or nothing (Shadow Flare).
So not only is AoW more expensive, but we regain less MP in general, we don't have Energy Drain, we don't have any other AoE tools, and we don't have the potential for two outside sources.
Meanwhile WHM kept Thin Air and even though Assize's MP regen was reduced, Holy also got reduced in cost. And WHM gained Misery.
I'd much rather trade AoW for Bane/Shadowflare back, to be honest. Holy's basically free on WHM right now even before Thin Air, and I don't have a problem with that so much as I do SCH's AoE option being both bad from a cost perspective and completely counter to the flavor we've had the past six years.
AST...well, Lightspeed Gravity's nice, but they could probably use a secondary MP mechanic too (roughly akin to Assize/Aetherflow).