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  1. #11
    Player
    Aniond's Avatar
    Join Date
    Nov 2015
    Location
    Casa Grande, AZ
    Posts
    205
    Character
    Siolenas Darkleaf
    World
    Zalera
    Main Class
    Dragoon Lv 76
    All I miss is Bane tbh.
    (1)

  2. #12
    Player
    kidalutz's Avatar
    Join Date
    Jan 2017
    Posts
    958
    Character
    Sigrun Helasdottir
    World
    Brynhildr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by CaesarCV View Post
    But balance is kind of missing the point here. The issue for SCH isn't that they're ineffective, even when it comes to DPS. They're plenty effective, and are predicted to be among the most powerful Healers in Shadowbringers. The real issue is that they're boring and have clunky mechanics. Between having no way to utilize Aetherflow stacks in Solo Content, an exceedingly boring DPS rotation even featuring a horrible animation, terrible feeling things like having to find a way to get into the fight before one can Exog the Tank and everything else they just feel awful.

    The other DPS skills and DoT focus also gave their DPS an identity, and was personally very fun. I loved putting DoTs out on enemies so then I could focus on healing for a bit and then switch in and out as needed. I think they need to try and bring some of that back just to make the class feel less homogeneous with the other two.
    I think after playing Scholar.(Bear in Mind I haven't moved from 70 on them yet) that this way is alot better. Is it less engaging yeah most definitely, however it like that they made micromanagement of the heals and fairie an actual thing. if they could do that with the healing aspect then I rather hope that they will find a way to do the same with the damaging aspect eventually I'm looking at it from the perspective that once you start where you're at then things can only improve from that point. thus bringing them to a baseline point in order to work from the ground up makes a bit of sense. Actual healing should be about micromanagement, memorization, and thinking not what you're going to do at THIS point but rather being prepared 30 seconds from this point.

    While I hope in the future that they find a way to make damage just as much fun as they did the actual healing aspect, I can appreciate what it took to make said changes in the face of inevitable griefing and complaining that they were sure to receive for doing it in such a manner. And to all the people pretending that white mage losing Aero 3 was a huge loss it really wasn't considering the change to Holy to eliminate the diminishing returns Just as the people pretending that 1-50 in leveling wasn't the same old thing in previous expansions. Would it be nice for a few more damage buttons sure it would be but NOT at the cost of boring healing management and I think that's what people are forgetting we're healers first and damage dealers second.

    On a personal note Imy own suggestion to make the DPS interesting is have it do something aside from just damage in the first place maybe have it pop a low potency heal when the timer is done or slow on the AoE for an AST and maybe a dull for the SCHs AoE to lower the damage the enemy puts off for a few precious seconds just as Holy Adds Stun then each one would have something to bring to the table.
    (0)
    "Sometimes I wonder I heal for fun. or if I heal because I'm a glutton for punishment."

  3. #13
    Player
    Yomiko_Nonaka's Avatar
    Join Date
    May 2019
    Posts
    24
    Character
    Yomiko Nonaka
    World
    Louisoix
    Main Class
    Scholar Lv 80
    Quote Originally Posted by whiskeybravo View Post
    SCH dps is fine, easily capable of putting out as much damage as tanks right now. WHM is even better. Not sure about AST since they seem to be non-existent.
    The numbers are not the problem. it's the gameplay.
    (19)

  4. #14
    Player
    LexxyRaptor's Avatar
    Join Date
    Nov 2016
    Posts
    31
    Character
    Lexy Raptor
    World
    Ultros
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Yomiko_Nonaka View Post
    The numbers are not the problem. it's the gameplay.
    This. Been a SCH main since HW and this is terribly clunky. I feel like my Aetherstacks are unnecessary? I basically only use them for the occasional indom, and that one panic lustrate. Spamming the one DPS button the whole time because I have nothing better to do is downright boring. The whole thing just feels unpleasant to play, which is a shame, really.
    (20)

  5. #15
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,800
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    I feel like adding Energy Drain back and letting us cast Aertherflow out of combat would fix most of the current SCH problems. I could nitpick a lot of other things, but those are the most glaring issues.
    (3)

  6. #16
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    This, that and fixing some of the other AI issues that the faerie has would put us in a decent, balanced spot. We don't need huge buffs. What wee need is just some basic quality of life changes and part of our kit back. That's it.
    (1)

  7. #17
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by LegoTechnic View Post
    SCH was fun. Like, honest-to-God fun. I have a hard time accepting that the class as it was designed was somehow a mistake big enough that it had to be half-deleted.
    It's less that it was a mistake I feel and more that SE didn't like the complexity it had and considered it hard to balance because of it. Their idea this expansion seems to be to make everything the same for the sake of balance, at least in terms of healers and from what I've heard to a lesser extent tanks. The sad thing is that I can almost guarantee we're going to be having balanace issues by 5.5 because they fundamentally don't seem to understand how healers work anymore. I'd stake money on it.

    We really need community advocates at the table when classes are being designed/redesigned. A lot of good ideas for balance have popped up on this very forum that kept the complexity of the jobs while also making each a viable choice, but most of them just got ignored if they were even seen at all.
    (3)

  8. #18
    Player
    Naychan's Avatar
    Join Date
    Apr 2018
    Location
    Gridania
    Posts
    210
    Character
    Naychan Le'mew
    World
    Coeurl
    Main Class
    Scholar Lv 100
    Quote Originally Posted by fogboundturtle View Post
    When you have been privileged, equality feels like oppression. This seems to be the case with SCH now.
    Seriously? Equality does not mean taking away rights, it means granting the same rights to all to make them equal. If this was Equality they would have gotten off their butts and improved the other 2 classes not nuter/spay the 3rd.
    (14)

  9. #19
    Player
    Phileas's Avatar
    Join Date
    Aug 2013
    Posts
    229
    Character
    Dia Beetus
    World
    Behemoth
    Main Class
    Paladin Lv 80
    We must undo the 8th umbral healer calamity.

    Become what you must

    Warrior of white mage.
    (8)

  10. #20
    Player
    LariaKirin's Avatar
    Join Date
    Jan 2016
    Posts
    325
    Character
    Laria Kirin
    World
    Spriggan
    Main Class
    Scholar Lv 90
    No, thank you. Only an Aetherflow dump in some form (Energy Drain or other).

    Returning to the mediocre DPS button bloat we had before will only make it harder to improve in the future.
    (0)

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