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  1. #1
    Player
    Hawklaser's Avatar
    Join Date
    Jul 2011
    Posts
    373
    Character
    Kyterra Lianleaf
    World
    Excalibur
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Anselmet View Post
    Can someone please explain how having aether flow not accessible when outside out of combat is a good idea? Like out of all the design changes this is the one I just cannot wrap my head around. Is us being able to pop it and have instant access to stacks and a small amount of mana that game breaking? I really don't get this one.
    This is the one thing about the Sch changes that has been bugging me the most, especially since your current charges are also cleared upon entering a dungeon.

    I wouldn't mind seeing Energy Drain and Bane or Shadowflare comeback in some form. As I have been noticing the aetherflow stack issue, either have had to burn them off super fast to manage a dicey situation, or don't really have much to use them on. Energy Drain and Bane helped with the mp management a number of times, and Shadowflare helped make the incoming damage in larger pulls a bit more manageable. I know I wasn't really using those for damage, but more so could stay focused on the more preemptive nature of Sch healing as well as keep the mp up to maintain that healing too.
    (1)

  2. #2
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Hawklaser View Post
    This is the one thing about the Sch changes that has been bugging me the most, especially since your current charges are also cleared upon entering a dungeon.
    It's to get rid of pre pull waiting on AF to come back off cooldown. Was more of an issue with SMN than SCH but yeah that's why. That's also why they fixed dissipation to be in combat only.
    (0)