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  1. #71
    Player
    Loki's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,252
    Character
    Loki Vanheim
    World
    Spriggan
    Main Class
    Scholar Lv 90
    For hunting for exemple, or at the beginning of a raid, a dungeon...? No?
    (1)

  2. #72
    Player
    Kyohei's Avatar
    Join Date
    May 2019
    Posts
    125
    Character
    Azami Phoebus
    World
    Omega
    Main Class
    Scholar Lv 69
    8'D imagine a kinda event like moogle tomestone with 5.0 SCH as designed today. Can't stop laughing about how boring this would be!
    That's describing another side of the issue. They WANT us to do older content. Roulettes are pretty much a solution they've found for it. Now for people saying wait to try the launch of 5.0 before complaining...We don't have to wait to understand how boring the previous ones will become.
    As much as they can try to make ShB contents more demanding for heals, they're not going to fix this for previous ones they're pushing us to do.
    (3)

  3. #73
    Player
    Gralna's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    Might help to wait till we see how content is tuned in ShB before claiming we'll just be standing around twiddling our thumbs, imo I highly doubt dev team intentionally changed healers across the board to just be standing there waiting for next person to be healed.

    Also, it does look like ShB will up the damage taken by parties both from info in live letter which indicated healers will require more player skill now to play optimally and from mr. happy's interview where Yoshi states that content in ShB will require more healing.

    https://youtu.be/8uFvDXs-rLk?t=186
    (0)

  4. #74
    Player
    Truen's Avatar
    Join Date
    May 2019
    Location
    Limsa
    Posts
    304
    Character
    Brunox Sky
    World
    Exodus
    Main Class
    Scholar Lv 82
    Quote Originally Posted by Gralna View Post
    Might help to wait till we see how content is tuned in ShB before claiming we'll just be standing around twiddling our thumbs, imo I highly doubt dev team intentionally changed healers across the board to just be standing there waiting for next person to be healed.

    Also, it does look like ShB will up the damage taken by parties both from info in live letter which indicated healers will require more player skill now to play optimally and from mr. happy's interview where Yoshi states that content in ShB will require more healing.

    https://youtu.be/8uFvDXs-rLk?t=186
    Odds are they changed healers to make their role easier for the stupid trust system's AI to function. The changes basically made cosmetics the defining difference between the three healing jobs; there's little to celebrate about these water-downed, boring redesigns. I won't be playing the SCH anymore, but that's me. To each their own.
    (5)

  5. #75
    Player
    Gralna's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Truen View Post
    Odds are they changed healers to make their role easier for the stupid trust system's AI to function. The changes basically made cosmetics the defining difference between the three healing jobs; there's little to celebrate about these water-downed, boring redesigns. I won't be playing the SCH anymore, but that's me. To each their own.
    Except that multiple interviews from media tour have stated that healing trusts is easier than healing an actual party due to them having a passive dmg mitigation similar to squadrons, while even at lvl 74 in a duty with all players, there was a noticable increase in outgoing damage to entire party throughout the dungeon.
    (0)

  6. #76
    Player
    Bonbori's Avatar
    Join Date
    Jun 2018
    Posts
    496
    Character
    Iunia Arcena
    World
    Balmung
    Main Class
    Weaver Lv 80
    Quote Originally Posted by Gralna View Post
    Might help to wait till we see how content is tuned in ShB before claiming we'll just be standing around twiddling our thumbs, imo I highly doubt dev team intentionally changed healers across the board to just be standing there waiting for next person to be healed.

    Also, it does look like ShB will up the damage taken by parties both from info in live letter which indicated healers will require more player skill now to play optimally and from mr. happy's interview where Yoshi states that content in ShB will require more healing.

    https://youtu.be/8uFvDXs-rLk?t=186
    Utterly irrelevant. Even if our dps uptime was reduced from the current 70-80% down to like 30-20%, it doesn't change the fact that having a complex rotation that included 3 oGCDs (Bane, Energy Drain, Shadowflare) was the distinguishing feature of Scholar. Delivering damage in a different way from both of the other healers lay at the core of our identity, it defined over half of our gameplay. Now, all healers will play the same during their dps windows and while running old (1-70, which I'd like to remind everyone constitutes the majority of content in the game and most likely will not be retroactively changed to account for the new implementation of healer dps) and solo content, Scholars will be bored to tears.

    So yes, no matter how they design 71-80 fights, throughout most of the game's existing content, we will be standing around twiddling our thumbs. Have fun getting something like Ghimlyt Dark in your roulette and having one spell to spam for minutes at a time before someone's health bar drops low enough to warrant a Lustrate.
    (6)
    Last edited by Bonbori; 06-03-2019 at 05:32 PM.

  7. #77
    Player
    LeonTrifang's Avatar
    Join Date
    Jun 2018
    Location
    Gridania
    Posts
    192
    Character
    Florian Nozomu
    World
    Goblin
    Main Class
    Scholar Lv 90
    I don’t get why everyone is saying they are upset to see bane and the like go. I would have preferred we keep energy drain yes, but I never used bane because it would waste an aetherflow charge. And Shadow Flare was only good for very large groups. We are healers. I don’t want to stand around all day waiting for a tank to get below 70% health either. So I spam broil on my downtime. All the classes have one spell we spam. That’s how mages normally are. We have CD moves we use, then we go back to spamming our main attack. Not much is changing. I like that we are all becoming pure healers. I do hate that we are losing energy drain, and the ability to tell our fairy who to heal, but we aren’t losing anything crucial to our kit. Except energy drain..... which I really hope we get back lol
    (0)

  8. #78
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by LeonTrifang View Post
    I don’t get why everyone is saying they are upset to see bane and the like go. I would have preferred we keep energy drain yes, but I never used bane because it would waste an aetherflow charge.
    Waste...An Aetherflow charge? How is Bane a waste?

    Also, glancing at the posted Letter now that it is up, I do wonder if SE had any idea how SCH played.

    Scholar
    Most of scholar's capabilities weren't significantly changed. However, its shield-based playstyle has been shifted to include more direct healing, and makes it easier for scholar to focus more on a heal-oriented playstyle. Instead of focusing on dealing damage while relying on the other healer to provide healing, both healers will be able support each other in the healing role. Additionally, Embrace can no longer be used repetitively, as we’d like to move away from using macros to repeatedly cast Embrace.

    It's like they forgot how many OCDs SCH had to heal with or something...
    (8)

  9. #79
    Player
    MOZZYSTAR's Avatar
    Join Date
    Nov 2014
    Posts
    797
    Character
    Amon Kujaku
    World
    Zalera
    Main Class
    Lancer Lv 8
    Quote Originally Posted by Riblet View Post
    It's starting to make sense why we didn't get a 4th healer. They were too busy murdering the other 3.

    Played this class since the 1st week of 2.0, but I'm not going to main a job whose whole DPS rotation I can bind to the mouse wheel. I'd have to ask people to stand in the orange circles in raids just so i don't die of boredom.

    Really disappointed, SE. This expansion is looking more and more like Cataclysm each time new information is released. Some kind of 3rd MMO Expansion curse I guess.
    I'm so putting this in my sig.
    (1)

  10. #80
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Gralna View Post
    Might help to wait till we see how content is tuned in ShB before claiming we'll just be standing around twiddling our thumbs, imo I highly doubt dev team intentionally changed healers across the board to just be standing there waiting for next person to be healed.

    Also, it does look like ShB will up the damage taken by parties both from info in live letter which indicated healers will require more player skill now to play optimally and from mr. happy's interview where Yoshi states that content in ShB will require more healing.

    https://youtu.be/8uFvDXs-rLk?t=186
    As stated by Happy, it might happen later but in his video healers are casting their dps a lot in those dungeons.
    (0)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

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