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  1. #1
    Player
    Anselmet's Avatar
    Join Date
    Nov 2015
    Posts
    444
    Character
    Laurent Vestra
    World
    Zalera
    Main Class
    Dragoon Lv 100
    Can someone please explain how having aether flow not accessible when outside out of combat is a good idea? Like out of all the design changes this is the one I just cannot wrap my head around. Is us being able to pop it and have instant access to stacks and a small amount of mana that game breaking? I really don't get this one. Also, has anyone else noticed that the faeries react time to when I push the button is way slower now? Or is it just me?
    (6)

  2. #2
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Anselmet View Post
    Can someone please explain how having aether flow not accessible when outside out of combat is a good idea? Like out of all the design changes this is the one I just cannot wrap my head around. Is us being able to pop it and have instant access to stacks and a small amount of mana that game breaking? I really don't get this one. Also, has anyone else noticed that the faeries react time to when I push the button is way slower now? Or is it just me?
    Part of me thinks it has something to do with the faerie gauge and not being able to spam up to 100 quickly but I can't be sure without getting to 80 first. But even if that's the reason it's a stupid one. Overall though it's clear that no one on the design team actually /played/ SCH and that the people play testing it either didn't care to speak up about the glaringly apparent problems. That or they just sat around and pure healed, which is the only way your mana doesn't swirl down the toilet right now.
    (4)
    Last edited by Enla; 07-02-2019 at 08:12 AM.

  3. #3
    Player
    Hawklaser's Avatar
    Join Date
    Jul 2011
    Posts
    373
    Character
    Kyterra Lianleaf
    World
    Excalibur
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Anselmet View Post
    Can someone please explain how having aether flow not accessible when outside out of combat is a good idea? Like out of all the design changes this is the one I just cannot wrap my head around. Is us being able to pop it and have instant access to stacks and a small amount of mana that game breaking? I really don't get this one.
    This is the one thing about the Sch changes that has been bugging me the most, especially since your current charges are also cleared upon entering a dungeon.

    I wouldn't mind seeing Energy Drain and Bane or Shadowflare comeback in some form. As I have been noticing the aetherflow stack issue, either have had to burn them off super fast to manage a dicey situation, or don't really have much to use them on. Energy Drain and Bane helped with the mp management a number of times, and Shadowflare helped make the incoming damage in larger pulls a bit more manageable. I know I wasn't really using those for damage, but more so could stay focused on the more preemptive nature of Sch healing as well as keep the mp up to maintain that healing too.
    (1)

  4. #4
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Hawklaser View Post
    This is the one thing about the Sch changes that has been bugging me the most, especially since your current charges are also cleared upon entering a dungeon.
    It's to get rid of pre pull waiting on AF to come back off cooldown. Was more of an issue with SMN than SCH but yeah that's why. That's also why they fixed dissipation to be in combat only.
    (0)