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  1. #1
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    You could play dps if you want.
    No one was crying after enmity combo removal, you are complaining about thing that was nonexistent either way. With tank stance there were no enmity management whatsoever. Its just making a fus out of thin air.
    Tanks are boring? Were they more engaging to play before? Stop kidding me.
    Did tanks had any other combos worth to use? Enmity combo was barely ever used at all, at least they got aoe combo and extra stuff to rotate with it, and not spam 1 button until tp ran out.
    Paladin guted in the worst way? Lol
    Paladin has NEVER been in the better shape than he is now.
    Warrior got extra stuff too.
    Drk has been completely reworked, it doesnt mean to be the old version of itself.
    Im confused, did we played the same game?
    (47)
    Last edited by Nedkel; 06-30-2019 at 06:10 AM.

  2. #2
    Player
    Quri's Avatar
    Join Date
    May 2017
    Posts
    52
    Character
    Quri Visqi
    World
    Sargatanas
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Nedkel View Post
    You could play dps if you want.
    No one was crying after enmity combo removal, you are complaining about thing that was nonexistent either way. With tank stance there were no enmity management whatsoever. Its just making a fus out of thin air.
    Tanks are boring? Were they more engaging to play before? Stop kidding me.
    Did tanks had any other combos worth to use? Enmity combo was barely ever used at all, at least they got aoe combo and extra stuff to rotate with it, and not spam 1 button until tp ran out.
    Paladin guted in the worst way? Lol
    Paladin NEVER been in the better shape than he is now.
    Warrior got extra stuff too.
    Drk has been completely reworked, it doesnt mean to be the old version of itself.
    Im confused, did we played the same game?
    People were using aggro combo a lot apparently. I started as a tank on the tail end of HW, and aggro management was a non issue.
    (3)

  3. #3
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Quri View Post
    People were using aggro combo a lot apparently. I started as a tank on the tail end of HW, and aggro management was a non issue.
    It was not the issue with sb either.
    I could only think of 2 times where it was used. In the dungeons one time at boss fights when swaped to off stance and in savage raids at opener. Any other usage was a dps loss and it should have been never considered as a thing to use at all.
    (0)

  4. #4
    Player
    Quri's Avatar
    Join Date
    May 2017
    Posts
    52
    Character
    Quri Visqi
    World
    Sargatanas
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Nedkel View Post
    It was not the issue with sb either.
    I could only think of 2 times where it was used. In the dungeons one time at boss fights when swaped to off stance and in savage raids at opener. Any other usage was a dps loss and it should have been never considered as a thing to use at all.
    It's just weird. They changed it, and now people act like aggro combo, stance dance, and aggro management was this constant thing, difficult thing to do as a tank. Tank stance till you got huge aggro lead, depending on tank item level and party usage of aggro skills was 0 to 3 aggro combo, then dps stance.
    (5)

  5. #5
    Player
    YanderePrincess's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    368
    Character
    Svana Fyth
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Quri View Post
    People were using aggro combo a lot apparently. I started as a tank on the tail end of HW, and aggro management was a non issue.
    Holding aggro was never even remotely a problem until late Stormblood, and even then it was only because we were using DPS stance instead of tank stance, and still was rarely an actual issue. Holding aggro has NEVER been the challenging part of tanking in FFXIV. It's managing your defensive cooldowns, doing mechanics, and maximizing your DPS that have always been the skill-related part of tanking.
    (0)
    "Women are meant to be loved, not to be understood." ~Oscar Wilde

  6. #6
    Player
    Jimmymagic's Avatar
    Join Date
    Oct 2018
    Location
    Ul dah
    Posts
    230
    Character
    Hector Dragonslayer
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Nedkel View Post
    You could play dps if you want.
    No one was crying after enmity combo removal, you are complaining about thing that was nonexistent either way. With tank stance there were no enmity management whatsoever. Its just making a fus out of thin air.
    Tanks are boring? Were they more engaging to play before? Stop kidding me.
    Did tanks had any other combos worth to use? Enmity combo was barely ever used at all, at least they got aoe combo and extra stuff to rotate with it, and not spam 1 button until tp ran out.
    Paladin guted in the worst way? Lol
    Paladin has NEVER been in the better shape than he is now.
    Warrior got extra stuff too.
    Drk has been completely reworked, it doesnt mean to be the old version of itself.
    Im confused, did we played the same game?
    Agreed...Pally is fun and some people will never be satisfied with tanks. tank stance was a joke im glad they changed it.
    (2)