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  1. #1
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by MistakeNot View Post
    I think the procs trigger often enough that dependability won't be a problem.
    On averages you are right but from time to times you will get extreme bad luck / good luck scenarios (like failing all gathering attempts in a row with 95% success rate!). For very competitive people I guessing is not an ideal class, for your regular player the main problem will be finding a spot.

    Quote Originally Posted by BiffWellington View Post
    Ooh, I could even make a mistake without having to wait 30-45 seconds to recover from it and get back to doing decent damage? That sounds awesome!
    Yes, is not like ninja at all. Mistakes will cost you damage, but nothing you can't really recover. (Fail, or delay, a trick attack is a big deal. Needing a few steps more to complete a dance, not so much).

    PS: You two are clones!
    (3)
    Last edited by Driavna; 06-30-2019 at 01:41 AM.

  2. #2
    Player
    BiffWellington's Avatar
    Join Date
    Nov 2018
    Posts
    231
    Character
    Peony Jones
    World
    Marilith
    Main Class
    Dancer Lv 86
    Quote Originally Posted by Driavna View Post
    PS: You two are clones!

    Yeah, right here in this very thread I finally got around to complimenting MistakeNot on his nice-looking character.

    His posting style, too... he just cuts straight to the point, politely, and it always makes sense. i like that!
    (0)
    Last edited by BiffWellington; 06-30-2019 at 02:08 AM.
    She's got a chicken to ri-ide, she's got a chicken to ri-i-ide...
    She's got a chicken to ride, this game's from Square!

  3. #3
    Player
    WaterShield's Avatar
    Join Date
    Sep 2018
    Posts
    384
    Character
    Lalah Elakta
    World
    Balmung
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Driavna View Post
    On averages you are right but from time to times you will get extreme bad luck / good luck scenarios (like failing all gathering attempts in a row with 95% success rate!). For very competitive people I guessing is not an ideal class, for your regular player the main problem will be finding a spot.



    Yes, is not like ninja at all. Mistakes will cost you damage, but nothing you can't really recover. (Fail, or delay, a trick attack is a big deal. Needing a few steps more to complete a dance, not so much).

    PS: You two are clones!
    I don't agree that it will be that pronounced of an issue. Even should this negatively affect your personal damage more than I anticipate, your raid DPS contribution from dances will still likely be enough to merit a spot in the raid roster.

    Imagine using technical step with trick attack. It's basically a guaranteed spread balance every 2 minutes that also hits for 1500 potency (plus your 5% buff from standard step boosting that). This means you will be able to easily align it with every other Trick Attack, which is up every minute. Beyond that you maintain a +5% Damage buff on yourself and one other party member at all times with standard step.
    (3)
    Last edited by WaterShield; 06-30-2019 at 02:16 AM.

  4. #4
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by WaterShield View Post
    I don't agree that it will be that pronounced of an issue. Even should this negatively affect your personal damage more than I anticipate, your raid DPS contribution from dances will still likely be enough to merit a spot in the raid roster.

    Imagine using technical step with trick attack. It's basically a guaranteed spread balance every 2 minutes that also hits for 1500 potency (plus your 5% buff from standard step boosting that). This means you will be able to easily align it with every other Trick Attack, which is up every minute. Beyond that you maintain a +5% Damage buff on yourself and one other party member at all times with standard step.
    I was not talking about the class itself and the merit of having a raid spot, I also aware that SE was smart enough to give them flourish, not decaying feathers and esprit. My line of thinking was the same reason I stopped using bard and move to SAM/NIN, and I not a hardcore raider by any stretch of the imagination, when I was learning BRD I notice how sometimes I totally annihilated the savage dummy and others I was failing by a good chunk (probably one of the reasons barrage grants refulgent arrow now).

    For me is not hard to imagine that players with a very competitive mindset will probably not find the three layers of RNG (on top of stats like critical) that attractive. I had a lot of fun levelling the dancer but already notice those moments when nothing procs and is meh :P

    Anyway is a good class and I recommend to at least try it.

    PS: This is nitpicking I know (and you are right on the rest of the stuff), but the damage buff for dancer is not a real "buff". You are doing the supposed damage when you have it and less if you fail to keep it up, like the old "X" damage vulnerabilities.
    (0)
    Last edited by Driavna; 06-30-2019 at 02:40 AM.

  5. #5
    Player
    WaterShield's Avatar
    Join Date
    Sep 2018
    Posts
    384
    Character
    Lalah Elakta
    World
    Balmung
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Driavna View Post
    I was not talking about the class itself and the merit of having a raid spot, I also aware that SE was smart enough to give them flourish, not decaying feathers and esprit. My line of thinking was the same reason I stopped using bard and move to SAM/NIN, and I not a hardcore raider by any stretch of the imagination, when I was learning BRD I notice how sometimes I totally annihilated the savage dummy and others I was failing by a good chunk (probably one of the reasons barrage now grant refulgent arrow use).

    For me is not hard to imagine that players with a very competitive mindset will probably not find the three layers of RNG (on top of stats like critical) that attractive.

    PS: This is nitpicking I know (and you are right on the rest of the stuff), but the damage buff for dancer is not a real "buff". You are doing the supposed damage when you have it and less if you fail to keep it up, like the old "X" damage vulnerabilities.
    I see, so yes I definitely misunderstood what you were originally going for. I don't think it will be difficult to keep up the damage buffs, but I do concede that this is largely dependent on the player (mainly timing of technical step) and others may find it challenging. I cannot see the standard step being difficult though given that it is basically a 2 button mudra that's up every 30 seconds and the buff from it lasts for 1 minute.

    It sounds like you are mainly saying that it doesn't do consistent personal damage, which is true. BLM or SAM would be more attractive if that was what someone was looking for.
    (1)
    Last edited by WaterShield; 06-30-2019 at 02:55 AM.

  6. #6
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by WaterShield View Post
    I see, so yes I definitely misunderstood what you were originally going for. I don't think it will be difficult to keep up the damage buffs, but I do concede that this is largely dependent on the player (mainly timing of technical step) and others may find it challenging. I cannot see the standard step being difficult though given that it is basically a 2 button mudra that's up every 30 seconds and the buff from it lasts for 1 minute.

    It sounds like you are mainly saying that it doesn't do consistent personal damage, which is true. BLM or SAM would be more attractive if that was what someone was looking for.
    Oh no, I don't think it's difficult, IMO the class itself is very accessible for everyone. The hard part, and this is true for all, is a proper use of CDs and resources management. Also, by layers of RNG I mean 50% for one proc, then 25% for another and finally something else I don't remember now for Fan III.

    I just wanted to clarify this part.
    (0)