Based on some of the responses here, it's sounding to me like the Dancer is more complex than it initially seems.
I tend to prefer simple jobs, but I'll give it try! Maybe I'll still enjoy it enough to try to git gud.
Based on some of the responses here, it's sounding to me like the Dancer is more complex than it initially seems.
I tend to prefer simple jobs, but I'll give it try! Maybe I'll still enjoy it enough to try to git gud.
She's got a chicken to ri-ide, she's got a chicken to ri-i-ide...
She's got a chicken to ride, this game's from Square!
Honestly it is very simple to play at a level of basic competency. The complexity comes from trying to maximize your DPS through specific timing on technical finish (right before standard is back up so you hit it during the extra damage window) and hoarding feathers to unload right after that with all your procs with devilment up. Of course weaving them in between GCD skills.
You can't hold more than 4 so it pays to use one every time you have a proc up to possibly get the 4th feather back.
TLDR: You have a burst window
Last edited by WaterShield; 06-30-2019 at 12:42 AM.
Thanks! That is some helpful information.Honestly it is very simple to play at a level of basic competency. The complexity comes from trying to maximize your DPS through specific timing on technical finish (right before standard is back up so you hit it during the extra damage window) and hoarding feathers to unload right after that with all your procs with devilment up. Of course weaving them in between GCD skills.
You can't hold more than 4 so it pays to use one every time you have a proc up to possibly get the 4th feather back.
TLDR: You have a burst window
She's got a chicken to ri-ide, she's got a chicken to ri-i-ide...
She's got a chicken to ride, this game's from Square!
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