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  1. #1
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    Mar 2011
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    BTW I watched some of the vids for GW2 and read THIS

    I definitely like the idea of getting rid of dedicated healers and forcing people to be more self-aware, not necessarily self-reliant. This could really lead to some dynamic combat, but only if they make the combat difficult, which makes me wonder how well they'll be able to find a balance between hardcore/casual players. But it's definitely something that I'd tryout, even though I think FFXIV will probably ultimately be a more fulfilling RPG experience.

    However, even though they seem to be getting rid of dedicated healers, that doesn't mean they are necessarily getting rid of roles they are just working it around to be a more abstracted sense of damage/support/control. I'm guessing the different classes, while all being hybrids in the sense that they are all capable of acting out these roles to some degree, would probably be better suited to some part of the spectrum than completely equally balanced in all three. I think I'd have to play it to see.

    Also, the armory system (even without titles) isn't set up to be like this. GW2 is designed to not have dedicated healers, you can't be a dedicated healer because it doesn't have any. The armory system let's you make a dedicated healer if you want to. So i don't think it's forcing people to be self-reliant its just giving you options on how you want to customize your character, which ultimately leads to different types of playstyles and party compositions and tactics. I don't think GW2 is giving you more choices as much as it's just making the dynamics of combat different from most traditional MMOs.
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  2. #2
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
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    Limsa Lominsa
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    2,759
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    Julie Nymphiel
    World
    Balmung
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    Marauder Lv 60
    Quote Originally Posted by Carpe View Post
    BTW I watched some of the vids for GW2 and read THIS

    I definitely like the idea of getting rid of dedicated healers and forcing people to be more self-aware, not necessarily self-reliant. This could really lead to some dynamic combat, but only if they make the combat difficult, which makes me wonder how well they'll be able to find a balance between hardcore/casual players. But it's definitely something that I'd tryout, even though I think FFXIV will probably ultimately be a more fulfilling RPG experience.

    However, even though they seem to be getting rid of dedicated healers, that doesn't mean they are necessarily getting rid of roles they are just working it around to be a more abstracted sense of damage/support/control. I'm guessing the different classes, while all being hybrids in the sense that they are all capable of acting out these roles to some degree, would probably be better suited to some part of the spectrum than completely equally balanced in all three. I think I'd have to play it to see.

    Also, the armory system (even without titles) isn't set up to be like this. GW2 is designed to not have dedicated healers, you can't be a dedicated healer because it doesn't have any. The armory system let's you make a dedicated healer if you want to. So i don't think it's forcing people to be self-reliant its just giving you options on how you want to customize your character, which ultimately leads to different types of playstyles and party compositions and tactics. I don't think GW2 is giving you more choices as much as it's just making the dynamics of combat different from most traditional MMOs.
    War tried removing the Dedicated healers bit too IIRC and instead had things like War Priests who healed by being on the front line and doing damage (Like Dancer from FFXI) it didn't turn out too well. Most people complained if a Warpriest spected anything other then pure healing when I played.
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

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