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  1. #11
    Player
    Lersayil's Avatar
    Join Date
    Jan 2019
    Posts
    568
    Character
    Lhei Amariyo
    World
    Lich
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Shurrikhan View Post
    ???????????

    I also have yet to meet a person who can't very quickly notice the difference between 60 fps and, say, 120+, even in an RPG like this one, so long as the camera is turning or the cursor is moving. But you would know you better than my sample size of a few dozen people, so fair enough.
    I know a fair number of people who cant tell 60 and 120 apart. Most notice though, just cant put their finger on the difference. Personally I see the difference, just don't care that much. Anything beyond 60 is a luxury to me, and too high fps actually bothers me sometimes.
    (4)

  2. #12
    Player Doozer's Avatar
    Join Date
    Aug 2013
    Location
    Eureka Orthos
    Posts
    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 90
    Quote Originally Posted by Shurrikhan View Post
    ???????????

    I also have yet to meet a person who can't very quickly notice the difference between 60 fps and, say, 120+, even in an RPG like this one, so long as the camera is turning or the cursor is moving. But you would know you better than my sample size of a few dozen people, so fair enough.
    I literally have no idea why you bolded only part of what I said and then argued against something else. So I guess I need to clarify (didn't think I needed to, but):

    People like high DPS. People like high FPS. Therefore, when discussing FPS, I said, "just like with DPS, people just love big numbers". I was referring specifically to people wanting the highest FPS possible, even if it's detrimental to the game or is just completely useless. Do you understand now. I guess if you just pick part of a sentence someone said and don't read the rest, I guess it can be kind of confusing.

    Here's an example:

    Quote Originally Posted by Shurrikhan View Post
    I also have yet to meet a person
    Uhhhh, what? You've never met a person?
    (1)
    Last edited by Doozer; 06-26-2019 at 09:58 PM.

  3. #13
    Player Doozer's Avatar
    Join Date
    Aug 2013
    Location
    Eureka Orthos
    Posts
    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 90
    Quote Originally Posted by Shurrikhan View Post
    You're point was that not everyone gets value out of added FPS, yes? Fair enough. I'll give that to you. It just could not be further from the case with DPS. It's distinctly a metric that has no soft cap, taper, or whatever else.

    "Would you like to be able to finish your flight from London to Tokyo more quickly? Say... instantly?" "Nah, once its faster than 14 hours or so, I don't notice."
    I'm not playing phone tag with you. New posts are a thing.

    You can sit there and pick apart units of measurement or whatever, but that doesn't make me any less correct: Just like with DPS, people like big numbers. This is not an incorrect statement. You are not arguing with me because I am not arguing with you. There is nothing to argue. Pick someone else.
    (1)

  4. #14
    Player
    DuskTS's Avatar
    Join Date
    Oct 2015
    Posts
    217
    Character
    Cupid Duskysquirrel
    World
    Phoenix
    Main Class
    Gladiator Lv 90
    Well the human eye can't really see above 24fps and the average FFXIV player can't parse above 24dps.
    (21)

  5. #15
    Player
    MrKusakabe's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    399
    Character
    Zedek Kusakabe
    World
    Zodiark
    Main Class
    Red Mage Lv 92
    Let's see what is going on since I've invested in a G-Sync monitor just 2 weeks ago. Running at 90-105 fps with my Ryzen 7 1700X and a GTX1080 @ 2560x1440p right now...
    (3)

  6. #16
    Player
    Nora_of_Mira's Avatar
    Join Date
    Feb 2016
    Posts
    910
    Character
    Nora Origo
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Doozer View Post
    I'm not playing phone tag with you. New posts are a thing.

    You can sit there and pick apart units of measurement or whatever, but that doesn't make me any less correct: Just like with DPS, people like big numbers. This is not an incorrect statement. You are not arguing with me because I am not arguing with you. There is nothing to argue. Pick someone else.
    it's not incorrect but it's also not really relevant to the discussion. This addition (or retraction) will affect players differently based on their PC build and preferences, so some clarification from SE would be nice. I have a 144hz monitor but I locked Ffxiv to 60fps due to some other issue I dont remember too well, I just remember some screen stuttering or tearing from over a year ago.
    (7)
    Last edited by Nora_of_Mira; 06-26-2019 at 11:17 PM.

  7. #17
    Player
    MariaArvana's Avatar
    Join Date
    Nov 2018
    Posts
    347
    Character
    Maria Rubrum
    World
    Gilgamesh
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Ahribear View Post
    Why did they add this in the first place?
    Many times, developers intend their game to be ran at a certain frame rate, or program stuff using the frame rate in mind. There are quite a few games out on the market that have frame limits of 30/60 locked by the developers due to their game having strange bugs/issues arise when you go above that threshold. (Fallout 76 for example, your character actually moved FASTER the higher your frame rate, giving unfair advantage to people with better computers).

    Even in this game, a reddit post showed that when you hit >100 fps, cloth and jiggle physics just seemingly stop functioning and break, meaning something in the game's code is tied to frame rate. It's an un-optimal practice when it comes to coding, but its a quick and easy one in most cases, hence why it still happens in games today. They most likely capped the frame limit at 90 to prevent any other weird things from happening.
    (6)
    Last edited by MariaArvana; 06-26-2019 at 10:22 PM.

  8. #18
    Player
    EchuKayu's Avatar
    Join Date
    Apr 2015
    Posts
    50
    Character
    Kuro Starwind
    World
    Adamantoise
    Main Class
    Pugilist Lv 24
    Quote Originally Posted by Doozer View Post
    I'm not playing phone tag with you. New posts are a thing.

    You can sit there and pick apart units of measurement or whatever, but that doesn't make me any less correct: Just like with DPS, people like big numbers. This is not an incorrect statement. You are not arguing with me because I am not arguing with you. There is nothing to argue. Pick someone else.

    Right. Because there's no logical reason for someone to want to play a DPS, or have higher FPS, for any other reason than "They like big numbers." That's a very intelligent thing to say.

    Maybe if I played with a DS4 controller on Legacy camera and have next to no camera movement, I'd say that you can't notice. All you really have to do is do mouse movement with 60, then do mouse movement with 120, and see the difference. If you can't notice that, then well, you're either blind or you're simply sitting on a 60hz monitor and you think more frames on that makes it anything but 60.
    (7)

  9. #19
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    I can tell the difference between 60 and 120. But the fact is 90 is perfectly fine and furthermore it won't be any kind of "stutter fest" on high refresh monitors. Your eyes will only really care about a CHANGE in FPS. If the client can hold consistently at 90, you won't even see it.
    (3)

  10. #20
    Player
    MPK's Avatar
    Join Date
    Mar 2019
    Posts
    995
    Character
    Mirabelle Weaver
    World
    Cactuar
    Main Class
    Summoner Lv 90
    This is really unacceptable. Worst part is we dont get any explanations. Lots of us are playing at 144
    (11)

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