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  1. #1
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Hyperion
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Kaethra View Post
    snip.
    Well this isn't EQ so what they do there (or any other game) cannot always be adapted over so easily. It's common to say something is "easy" to apply, but then if it was it would have been done already, and that goes for many things in FFXIV, (which some people often seem to claim is easy to do but this isn't a thread for making comparisons).

    Basically CC offers close to nothing other than a small degree of mastery over enemy positioning (in certain situations), that's it. If something can be handled with damage as opposed to control effects, players are going to go for the former because that's what reigns supreme in this game, damage. Even now the bare minimal CC is done only if a mech requires or otherwise if it can be skipped, players will do that.
    (0)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,899
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Kurando View Post
    Well this isn't EQ so what they do there (or any other game) cannot always be adapted over so easily. It's common to say something is "easy" to apply, but then if it was it would have been done already, and that goes for many things in FFXIV, (which some people often seem to claim is easy to do but this isn't a thread for making comparisons).

    Basically CC offers close to nothing other than a small degree of mastery over enemy positioning (in certain situations), that's it. If something can be handled with damage as opposed to control effects, players are going to go for the former because that's what reigns supreme in this game, damage. Even now the bare minimal CC is done only if a mech requires or otherwise if it can be skipped, players will do that.
    Damage works both ways. When the enemies' damage is so high that the healer can only ever afford to stream out nuke heals and may eventually exhaust their MP or that the tank can never afford not to turtle when CC isn't used, CC then becomes a competitive or even optimal damage option.

    There is no fundamental issue with the concept of CC -- only tuning issues in the content into which it would be obligatory, applicable, wasteful, or anywhere in between.
    (1)