Quote Originally Posted by Fynlar View Post
Incidentally, I had a NN conversation the other night with someone who thought of "casual" as anyone who did not do the "serious" endgame content (which I basically assume to mean anything at least at the level of ex primals, although it was specifically savage/ultimate that came up in discussion)

I personally don't feel like that's the best definition of the term. Some people, myself included, invest far more time/effort in this game than what can be reasonably considered as "casual" despite not really being a hardcore endgamey type. I don't think casual players level everything to max, for starters. To me casual is more like the kind of player that maybe hops on for an hour or so at a time to get a quest or two done here and there, and probably not even every day of the week. If that was the kind of player I was, I wouldn't be anywhere near the point in the game where I'm at now.

I feel like "midcore" was created as a term specifically for people like myself, but I actually don't hear it in conversation much these days.
Probably more accurate to define casuals as players who do not look at guides for classes or game mechanics but progress through brute force. As a point, When the upper end of BLMs can do something like 7k DPS, but your average BLM player will do 2.5-3k cause theyre not even trying to optimize in any facet, you can call them casuals by that regards. A lot of people get upset by this. They call the upper end Try hards and the like. But the simple fact is that decent understanding of your class while also being decently geared should net you closer to 5k-ish DPS. This is simply a matter that the casual player doesnt care about that, and see that as long as they complete the content, thats good enough. There is little desire to see upwards improvement. It's a casual way to view the game and play it.